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AgentStorageManager

Struct AgentStorageManager 

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pub struct AgentStorageManager { /* private fields */ }
Expand description

Manages storage instances for multiple agents

Each agent gets its own isolated SQLite database located at: {tap_root}/{sanitized_did}/transactions.db

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impl AgentStorageManager

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pub fn new(tap_root: Option<PathBuf>) -> Self

Create a new agent storage manager

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pub async fn get_agent_storage( &self, agent_did: &str, ) -> NodeResult<Arc<Storage>>

Get or create storage for an agent

This method maintains a cache of storage instances to avoid recreating databases for the same agent. If the storage doesn’t exist, it creates a new one using the agent’s DID for the database path.

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pub fn get_cached_agent_storage(&self, agent_did: &str) -> Option<Arc<Storage>>

Get storage for an agent if it exists in cache (doesn’t create new one)

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pub fn remove_agent_storage(&self, agent_did: &str) -> Option<Arc<Storage>>

Remove an agent’s storage from the cache

This doesn’t delete the database files, just removes the instance from memory. Useful when an agent is unregistered.

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pub fn cached_storage_count(&self) -> usize

Get count of cached storage instances

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pub fn cached_agent_dids(&self) -> Vec<String>

List all agent DIDs that have cached storage

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pub fn clear_cache(&self)

Clear all cached storage instances

This forces recreation of storage instances on next access. Useful for testing or when storage configuration changes.

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pub async fn ensure_agent_storage(&self, agent_did: &str) -> NodeResult<()>

Ensure storage exists for an agent (creates if needed but doesn’t cache)

This is useful during agent registration to ensure the storage directory and database are properly initialized.

Trait Implementations§

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impl Clone for AgentStorageManager

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fn clone(&self) -> AgentStorageManager

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more

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