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TransactionFsm

Struct TransactionFsm 

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pub struct TransactionFsm;
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Pure-logic FSM engine for TAP transactions.

This struct contains no I/O — it operates only on TransactionContext and returns Transition values describing what happened and what decisions are needed. The caller (typically the StandardTransactionProcessor or a higher-level orchestrator) is responsible for:

  1. Persisting state changes
  2. Publishing events
  3. Presenting decisions to external systems
  4. Sending response messages

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impl TransactionFsm

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pub fn apply( ctx: &mut TransactionContext, event: FsmEvent, ) -> Result<Transition, InvalidTransition>

Apply an event to a transaction context, producing a state transition.

Returns Ok(Transition) on success, describing the state change and any decision required. Returns Err(InvalidTransition) if the event is not valid in the current state.

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pub fn valid_events(state: &TransactionState) -> Vec<&'static str>

Returns all valid events for a given state (for documentation/UI).

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