Struct tao::event_loop::EventLoop

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pub struct EventLoop<T: 'static> { /* private fields */ }
Expand description

Provides a way to retrieve events from the system and from the windows that were registered to the events loop.

An EventLoop can be seen more or less as a “context”. Calling EventLoop::new() initializes everything that will be required to create windows.

To wake up an EventLoop from a another thread, see the EventLoopProxy docs.

Note that the EventLoop cannot be shared across threads (due to platform-dependant logic forbidding it), as such it is neither Send nor Sync. If you need cross-thread access, the Window created from this EventLoop can be sent to an other thread, and the EventLoopProxy allows you to wake up an EventLoop from another thread.

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impl EventLoop<()>

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impl<T> EventLoop<T>

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pub fn run<F>(self, event_handler: F) -> !
where F: 'static + FnMut(Event<'_, T>, &EventLoopWindowTarget<T>, &mut ControlFlow),

Hijacks the calling thread and initializes the tao event loop with the provided closure. Since the closure is 'static, it must be a move closure if it needs to access any data from the calling context.

See the ControlFlow docs for information on how changes to &mut ControlFlow impact the event loop’s behavior.

Any values not passed to this function will not be dropped.

§Platform-specific
  • Unix: The program terminates with exit code 1 if the display server disconnects.
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pub fn create_proxy(&self) -> EventLoopProxy<T>

Creates an EventLoopProxy that can be used to dispatch user events to the main event loop.

Methods from Deref<Target = EventLoopWindowTarget<T>>§

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pub fn available_monitors(&self) -> impl Iterator<Item = MonitorHandle>

Returns the list of all the monitors available on the system.

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pub fn primary_monitor(&self) -> Option<MonitorHandle>

Returns the primary monitor of the system.

Returns None if it can’t identify any monitor as a primary one.

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pub fn monitor_from_point(&self, x: f64, y: f64) -> Option<MonitorHandle>

Returns the monitor that contains the given point.

§Platform-specific:
  • Android / iOS: Unsupported.
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pub fn set_device_event_filter(&self, _filter: DeviceEventFilter)

Change DeviceEvent filter mode.

Since the DeviceEvent capture can lead to high CPU usage for unfocused windows, tao will ignore them by default for unfocused windows. This method allows changing this filter at runtime to explicitly capture them again.

§Platform-specific
  • Linux / macOS / iOS / Android: Unsupported.
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pub fn cursor_position(&self) -> Result<PhysicalPosition<f64>, ExternalError>

Returns the current cursor position

§Platform-specific
  • iOS / Android / Linux(Wayland): Unsupported, returns 0,0.
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pub fn set_progress_bar(&self, _progress: ProgressBarState)

Sets the progress bar state

§Platform-specific
  • Windows: Unsupported. Use the Progress Bar Function Available in Window (Windows can have different progress bars for different window)
  • Linux: Only supported desktop environments with libunity (e.g. GNOME).
  • iOS / Android: Unsupported.

Trait Implementations§

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impl<T> Debug for EventLoop<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EventLoop<()>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<T> EventLoopExtRunReturn for EventLoop<T>

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type UserEvent = T

A type provided by the user that can be passed through Event::UserEvent.
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fn run_return<F>(&mut self, event_handler: F) -> i32
where F: FnMut(Event<'_, Self::UserEvent>, &EventLoopWindowTarget<Self::UserEvent>, &mut ControlFlow),

Initializes the tao event loop. Read more
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impl<T> HasDisplayHandle for EventLoop<T>

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fn display_handle(&self) -> Result<DisplayHandle<'_>, HandleError>

Get a handle to the display controller of the windowing system.
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impl<T> HasRawDisplayHandle for EventLoop<T>

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impl<T> Deref for EventLoop<T>

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type Target = EventLoopWindowTarget<T>

The resulting type after dereferencing.
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fn deref(&self) -> &EventLoopWindowTarget<T>

Dereferences the value.

Auto Trait Implementations§

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impl<T> Freeze for EventLoop<T>

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impl<T> !RefUnwindSafe for EventLoop<T>

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impl<T> !Send for EventLoop<T>

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impl<T> !Sync for EventLoop<T>

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impl<T> Unpin for EventLoop<T>
where T: Unpin,

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impl<T> !UnwindSafe for EventLoop<T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> HasRawDisplayHandle for T
where T: HasDisplayHandle + ?Sized,

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fn raw_display_handle(&self) -> Result<RawDisplayHandle, HandleError>

👎Deprecated: Use HasDisplayHandle instead
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.