ThreadPool

Struct ThreadPool 

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pub struct ThreadPool {
    pub threads: Vec<UnsafeCell<*mut Searcher>>,
    pub main_cond: Arc<LockLatch>,
    pub thread_cond: Arc<LockLatch>,
    pub stop: AtomicBool,
    /* private fields */
}
Expand description

The thread-pool for the chess engine.

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§threads: Vec<UnsafeCell<*mut Searcher>>

Access to each thread’s Structure

§main_cond: Arc<LockLatch>

Condition for the main thread to start.

§thread_cond: Arc<LockLatch>

Condition for all non-main threads

§stop: AtomicBool

Stop condition, if true the threads should halt.

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impl ThreadPool

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pub fn new() -> Self

Creates a new ThreadPool

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pub fn size(&self) -> usize

Returns the number of threads

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pub fn stdout(&mut self, use_stdout: bool)

Sets the use of standard out. This can be changed mid search as well.

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pub fn set_thread_count(&mut self, num: usize)

Sets the thread count of the pool. If num is less than 1, nothing will happen.

§Safety

Completely unsafe to use when the pool is searching.

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pub fn kill_all(&mut self)

Kills and de-allocates all the threads that are running. This function will also block on waiting for the search to finish.

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pub fn set_stop(&mut self, stop: bool)

Sets the threads to stop (or not!).

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pub fn wait_for_finish(&self)

Waits for all the threads to finish

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pub fn wait_for_start(&self)

Waits for all the threads to start.

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pub fn wait_for_non_main(&self)

Waits for all non-main threads to finish.

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pub fn wait_for_main_start(&self)

Waits for all the non-main threads to start running

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pub fn clear_all(&mut self)

Starts a UCI search. The result will be printed to stdout if the stdout setting is true.

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pub fn search(&mut self, board: &Board, limits: &Limits) -> BitMove

Performs a standard search, and blocks waiting for a returned BitMove.

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pub fn best_move(&mut self) -> BitMove

Returns the best move of a search

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pub fn nodes(&self) -> u64

Returns total number of nodes searched so far.

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impl Drop for ThreadPool

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fn drop(&mut self)

Executes the destructor for this type. Read more

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Pointable for T

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const ALIGN: usize

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
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fn vzip(self) -> V