pub struct Score(pub Value, pub Value);Expand description
Struct to define the value of a mid-game / end-game evaluation.
Tuple Fields§
§0: Value§1: ValueImplementations§
Trait Implementations§
Source§impl AddAssign for Score
impl AddAssign for Score
Source§fn add_assign(&mut self, other: Score)
fn add_assign(&mut self, other: Score)
Performs the
+= operation. Read moreSource§impl SubAssign for Score
impl SubAssign for Score
Source§fn sub_assign(&mut self, other: Score)
fn sub_assign(&mut self, other: Score)
Performs the
-= operation. Read moreimpl Copy for Score
impl StructuralPartialEq for Score
Auto Trait Implementations§
impl Freeze for Score
impl RefUnwindSafe for Score
impl Send for Score
impl Sync for Score
impl Unpin for Score
impl UnwindSafe for Score
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more