Struct CountableStore

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pub struct CountableStore {
    owner: Uuid,
    store: HashMap<CountableId, Countable>,
    selection: Vec<CountableId>,
    is_changed: RefCell<bool>,
}

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§owner: Uuid§store: HashMap<CountableId, Countable>§selection: Vec<CountableId>§is_changed: RefCell<bool>

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impl CountableStore

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pub fn new(owner: Uuid, store: HashMap<CountableId, Countable>) -> Self

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pub fn owner(&self) -> Uuid

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pub fn merge_checked(&mut self, other: Self) -> Result<(), AppError>

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pub fn merge(&mut self, other: Self)

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pub fn contains(&self, countable: &CountableId) -> bool

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pub fn get(&self, countable: &CountableId) -> Option<Countable>

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pub fn len(&self) -> usize

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pub fn new_countable_checked( &mut self, name: &str, kind: CountableKind, parent: Option<CountableId>, ) -> Result<CountableId, AppError>

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pub fn new_countable( &mut self, name: &str, kind: CountableKind, parent: Option<CountableId>, ) -> CountableId

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pub fn filter(&self, filter: impl Fn(&Countable) -> bool) -> Self

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pub fn raw_filter(&self, filter: impl Fn(&Countable) -> bool) -> Self

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pub fn archive(&mut self, countable: &CountableId) -> Option<Countable>

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pub fn root_nodes(&self) -> Vec<Countable>

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pub fn nodes(&self) -> Vec<Countable>

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pub fn has_child(&self, countable: &CountableId, child: &CountableId) -> bool

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pub fn children_checked( &self, countable: &CountableId, ) -> Result<Vec<Countable>, AppError>

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pub fn children(&self, countable: &CountableId) -> Vec<Countable>

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pub fn parent_checked( &self, countable: &CountableId, ) -> Result<Option<Countable>, AppError>

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pub fn parent(&self, countable: &CountableId) -> Option<Countable>

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pub fn last_child_checked( &self, countable: &CountableId, ) -> Result<Countable, AppError>

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pub fn last_child(&self, countable: &CountableId) -> Countable

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pub fn kind_checked( &self, countable: &CountableId, ) -> Result<CountableKind, AppError>

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pub fn kind(&self, countable: &CountableId) -> CountableKind

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pub fn name_checked(&self, countable: &CountableId) -> Result<String, AppError>

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pub fn name(&self, countable: &CountableId) -> String

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pub fn set_name_checked( &self, countable: &CountableId, name: &str, ) -> Result<(), AppError>

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pub fn set_name(&self, countable: &CountableId, name: &str)

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pub fn count_checked(&self, countable: &CountableId) -> Result<i32, AppError>

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pub fn count(&self, countable: &CountableId) -> i32

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pub fn set_count_checked( &self, countable: &CountableId, count: i32, ) -> Result<(), AppError>

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pub fn set_count(&self, countable: &CountableId, count: i32)

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pub fn add_count_checked( &self, countable: &CountableId, add: i32, ) -> Result<(), AppError>

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pub fn add_count(&self, countable: &CountableId, add: i32)

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pub fn time_checked( &self, countable: &CountableId, ) -> Result<TimeDelta, AppError>

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pub fn time(&self, countable: &CountableId) -> TimeDelta

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pub fn set_time_checked( &self, countable: &CountableId, time: TimeDelta, ) -> Result<(), AppError>

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pub fn set_time(&self, countable: &CountableId, time: TimeDelta)

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pub fn add_time_checked( &self, countable: &CountableId, add: TimeDelta, ) -> Result<(), AppError>

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pub fn add_time(&self, countable: &CountableId, add: TimeDelta)

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pub fn hunttype_checked( &self, countable: &CountableId, ) -> Result<Hunttype, AppError>

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pub fn hunttype(&self, countable: &CountableId) -> Hunttype

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pub fn rolls_checked(&self, countable: &CountableId) -> Result<usize, AppError>

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pub fn rolls(&self, countable: &CountableId) -> usize

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pub fn odds_checked(&self, countable: &CountableId) -> Result<f64, AppError>

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pub fn odds(&self, countable: &CountableId) -> f64

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pub fn progress_checked(&self, countable: &CountableId) -> Result<f64, AppError>

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pub fn progress(&self, countable: &CountableId) -> f64

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pub fn completed_checked( &self, countable: &CountableId, ) -> Result<usize, AppError>

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pub fn has_charm_checked( &self, countable: &CountableId, ) -> Result<bool, AppError>

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pub fn has_charm(&self, countable: &CountableId) -> bool

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pub fn is_success_checked( &self, countable: &CountableId, ) -> Result<bool, AppError>

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pub fn is_success(&self, countable: &CountableId) -> bool

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pub fn toggle_success_checked( &self, countable: &CountableId, ) -> Result<(), AppError>

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pub fn toggle_success(&self, countable: &CountableId)

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pub fn created_at_checked( &self, countable: &CountableId, ) -> Result<NaiveDateTime, AppError>

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pub fn created_at(&self, countable: &CountableId) -> NaiveDateTime

Trait Implementations§

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impl Clone for CountableStore

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fn clone(&self) -> CountableStore

Returns a copy of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for CountableStore

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for CountableStore

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fn default() -> CountableStore

Returns the “default value” for a type. Read more
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impl<'de> Deserialize<'de> for CountableStore

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl Savable for CountableStore

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fn indexed_db_name(&self) -> String

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fn save_indexed<'a>( &'a self, obj: ObjectStore<AppError>, ) -> Pin<Box<dyn Future<Output = Result<(), AppError>> + 'a>>

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fn save_endpoint( &self, ) -> Pin<Box<dyn Future<Output = Result<(), ServerFnError>>>>

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fn message(&self) -> Option<View>

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fn clone_box(&self) -> Box<dyn Savable>

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fn has_change(&self) -> bool

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impl Serialize for CountableStore

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more

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