pub struct Table {
pub border: Border,
/* private fields */
}
Fields§
§border: Border
Implementations§
Source§impl Table
impl Table
Sourcepub fn new(
border: Border,
column_breaks: Vec<CellWidth>,
column_headers: Row,
row_headers: Vec<Cell>,
data_rows: Vec<Row>,
) -> Table
pub fn new( border: Border, column_breaks: Vec<CellWidth>, column_headers: Row, row_headers: Vec<Cell>, data_rows: Vec<Row>, ) -> Table
Returns a table from the supplied parameters.
§Arguments
border
- Describes the table border.column_breaks
- Column breaks describe header row widths.column_headers
- The content for the column headers.row_headers
- The content for the row headers.data_rows
- The rows in the table body.
Sourcepub fn from_data_source<'a, I>(
column_headers: Row,
cell_styles: &[ContentStyle],
row_headers: Vec<Cell>,
data_source: I,
) -> Tablewhere
I: Iterator<Item = &'a DataItem>,
pub fn from_data_source<'a, I>(
column_headers: Row,
cell_styles: &[ContentStyle],
row_headers: Vec<Cell>,
data_source: I,
) -> Tablewhere
I: Iterator<Item = &'a DataItem>,
Returns a table built from a data source.
§Arguments
column_headers
- The header row describes how to split the data.cell_styles
- The base styles to apply to each cell.row_headers
- The row headers to put before each row.data_source
- An iterable source providing the table body data.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for Table
impl RefUnwindSafe for Table
impl Send for Table
impl Sync for Table
impl Unpin for Table
impl UnwindSafe for Table
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more