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InteractiveSessionStore

Struct InteractiveSessionStore 

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pub struct InteractiveSessionStore { /* private fields */ }
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Storage backend for InteractiveSession instances.

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impl InteractiveSessionStore

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pub fn new(sessions_dir: PathBuf) -> Result<Self, ChangeSetError>

Create a new store with the given sessions directory.

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pub fn save(&self, session: &InteractiveSession) -> Result<(), ChangeSetError>

Save an interactive session to disk.

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pub fn load( &self, session_id: Uuid, ) -> Result<InteractiveSession, ChangeSetError>

Load an interactive session from disk by ID.

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pub fn list(&self) -> Result<Vec<InteractiveSession>, ChangeSetError>

List all interactive sessions, sorted by most recently updated.

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pub fn list_alive(&self) -> Result<Vec<InteractiveSession>, ChangeSetError>

List only active/paused (alive) sessions.

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pub fn find_active_for_goal( &self, goal_id: Uuid, ) -> Result<Option<InteractiveSession>, ChangeSetError>

Find the active interactive session for a goal (if any).

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pub fn delete(&self, session_id: Uuid) -> Result<(), ChangeSetError>

Delete an interactive session from disk.

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pub fn exists(&self, session_id: Uuid) -> bool

Check if a session exists.

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