pub struct RepeatedState<G: Playable<P>, const P: usize> { /* private fields */ }
Expand description
The intermediate state of a repeated game.
Implementations§
Trait Implementations§
Source§impl<G: Clone + Playable<P>, const P: usize> Clone for RepeatedState<G, P>
impl<G: Clone + Playable<P>, const P: usize> Clone for RepeatedState<G, P>
Source§fn clone(&self) -> RepeatedState<G, P>
fn clone(&self) -> RepeatedState<G, P>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moreAuto Trait Implementations§
impl<G, const P: usize> Freeze for RepeatedState<G, P>
impl<G, const P: usize> RefUnwindSafe for RepeatedState<G, P>where
<G as Game<P>>::State: RefUnwindSafe,
<G as Game<P>>::Move: RefUnwindSafe,
<G as Game<P>>::Utility: RefUnwindSafe,
<G as Playable<P>>::Outcome: RefUnwindSafe,
impl<G, const P: usize> Send for RepeatedState<G, P>
impl<G, const P: usize> Sync for RepeatedState<G, P>
impl<G, const P: usize> Unpin for RepeatedState<G, P>
impl<G, const P: usize> UnwindSafe for RepeatedState<G, P>where
<G as Game<P>>::State: UnwindSafe,
<G as Game<P>>::Move: UnwindSafe,
<G as Game<P>>::Utility: UnwindSafe,
<G as Playable<P>>::Outcome: UnwindSafe + RefUnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left
is true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self
into a Left
variant of Either<Self, Self>
if into_left(&self)
returns true
.
Converts self
into a Right
variant of Either<Self, Self>
otherwise. Read more