pub enum ViewCompilationArg<C: Coordinates> {
Array {
buffer: ArrayCompilationArg,
layout: VirtualViewLayoutCompilationArg<C, Coords1d>,
},
TensorMapTiled {
buffer: (),
layout: VirtualViewLayoutCompilationArg<C, Sequence<i32>>,
},
TensorMapIm2col {
buffer: (),
layout: VirtualViewLayoutCompilationArg<C, (Sequence<i32>, Sequence<i32>)>,
},
Quantized {
values: Box<ViewCompilationArg<C>>,
scales: Box<ViewCompilationArg<C>>,
scheme: QuantScheme,
},
}Variants§
Trait Implementations§
Source§impl<C: Clone + Coordinates> Clone for ViewCompilationArg<C>
impl<C: Clone + Coordinates> Clone for ViewCompilationArg<C>
Source§impl<C: Coordinates> Debug for ViewCompilationArg<C>
impl<C: Coordinates> Debug for ViewCompilationArg<C>
impl<C: Coordinates> Eq for ViewCompilationArg<C>
Source§impl<C: Coordinates> Hash for ViewCompilationArg<C>
impl<C: Coordinates> Hash for ViewCompilationArg<C>
Auto Trait Implementations§
impl<C> !RefUnwindSafe for ViewCompilationArg<C>
impl<C> !UnwindSafe for ViewCompilationArg<C>
impl<C> Freeze for ViewCompilationArg<C>where
VirtualViewLayoutCompilationArg<C, usize>: Freeze,
VirtualViewLayoutCompilationArg<C, Sequence<i32>>: Freeze,
VirtualViewLayoutCompilationArg<C, (Sequence<i32>, Sequence<i32>)>: Freeze,
Box<ViewCompilationArg<C>>: Freeze,
impl<C> Send for ViewCompilationArg<C>where
VirtualViewLayoutCompilationArg<C, usize>: Send,
VirtualViewLayoutCompilationArg<C, Sequence<i32>>: Send,
VirtualViewLayoutCompilationArg<C, (Sequence<i32>, Sequence<i32>)>: Send,
Box<ViewCompilationArg<C>>: Send,
impl<C> Sync for ViewCompilationArg<C>where
VirtualViewLayoutCompilationArg<C, usize>: Sync,
VirtualViewLayoutCompilationArg<C, Sequence<i32>>: Sync,
VirtualViewLayoutCompilationArg<C, (Sequence<i32>, Sequence<i32>)>: Sync,
Box<ViewCompilationArg<C>>: Sync,
impl<C> Unpin for ViewCompilationArg<C>where
VirtualViewLayoutCompilationArg<C, usize>: Unpin,
VirtualViewLayoutCompilationArg<C, Sequence<i32>>: Unpin,
VirtualViewLayoutCompilationArg<C, (Sequence<i32>, Sequence<i32>)>: Unpin,
Box<ViewCompilationArg<C>>: Unpin,
impl<C> UnsafeUnpin for ViewCompilationArg<C>where
VirtualViewLayoutCompilationArg<C, usize>: UnsafeUnpin,
VirtualViewLayoutCompilationArg<C, Sequence<i32>>: UnsafeUnpin,
VirtualViewLayoutCompilationArg<C, (Sequence<i32>, Sequence<i32>)>: UnsafeUnpin,
Box<ViewCompilationArg<C>>: UnsafeUnpin,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<ST, DT> CastableFrom<ST, Initialized, Initialized> for DT
impl<ST, DT> CastableFrom<ST, Uninit, Uninit> for DT
Source§impl<C> CloneExpand for Cwhere
C: Clone,
impl<C> CloneExpand for Cwhere
C: Clone,
fn __expand_clone_method(&self, _scope: &mut Scope) -> C
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> CompilationArg for T
impl<T> CompilationArg for T
Source§fn dynamic_cast<Arg>(&self) -> Argwhere
Arg: CompilationArg,
fn dynamic_cast<Arg>(&self) -> Argwhere
Arg: CompilationArg,
Compilation args should be the same even with different element types. However, it isn’t
possible to enforce it with the type system. So, we make the compilation args serializable
and dynamically cast them. Read more
Source§impl<Q, K> Equivalent<K> for Q
impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.