pub trait WebSocketHandler: Send + Sync {
// Required methods
fn on_message<'life0, 'life1, 'async_trait>(
&'life0 self,
conn: &'life1 WebSocketConnection,
msg: WebSocketMessage,
) -> Pin<Box<dyn Future<Output = Result<Option<WebSocketMessage>, WsError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn on_connect<'life0, 'life1, 'async_trait>(
&'life0 self,
conn: &'life1 WebSocketConnection,
) -> Pin<Box<dyn Future<Output = Result<(), WsError>> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn on_disconnect<'life0, 'life1, 'async_trait>(
&'life0 self,
conn: &'life1 WebSocketConnection,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where 'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait;
fn authenticate(&self, token: &str) -> Result<i64, WsError>;
}Required Methods§
fn on_message<'life0, 'life1, 'async_trait>(
&'life0 self,
conn: &'life1 WebSocketConnection,
msg: WebSocketMessage,
) -> Pin<Box<dyn Future<Output = Result<Option<WebSocketMessage>, WsError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn on_connect<'life0, 'life1, 'async_trait>(
&'life0 self,
conn: &'life1 WebSocketConnection,
) -> Pin<Box<dyn Future<Output = Result<(), WsError>> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn on_disconnect<'life0, 'life1, 'async_trait>(
&'life0 self,
conn: &'life1 WebSocketConnection,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
'life0: 'async_trait,
'life1: 'async_trait,
Self: 'async_trait,
fn authenticate(&self, token: &str) -> Result<i64, WsError>
Dyn Compatibility§
This trait is dyn compatible.
In older versions of Rust, dyn compatibility was called "object safety".