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SeedManager

Struct SeedManager 

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pub struct SeedManager { /* private fields */ }
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种子管理器

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impl SeedManager

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pub fn new(mode: SeedMode, env: SeedEnv) -> Self

创建新的 SeedManager

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pub fn allow_production(self) -> Self

允许生产环境执行

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pub fn add_seed(&mut self, seed: SeedFile)

添加种子文件

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pub fn load_seeds( &mut self, templates: Vec<FixtureTemplate>, ) -> Result<(), SeedError>

从目录加载种子文件

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pub fn topological_sort(&self) -> Result<Vec<&SeedFile>, SeedError>

拓扑排序(按依赖关系)

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pub fn check_env(&self) -> Result<(), SeedError>

环境隔离检查

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pub fn seed(&mut self) -> Result<SeedReport, SeedError>

执行 seeding(编排:环境检查 → 拓扑排序 → 执行 → 记录)

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pub fn executed_versions(&self) -> &HashSet<String>

获取已执行版本

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pub fn seed_count(&self) -> usize

获取种子数量

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