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ProgressTracker

Struct ProgressTracker 

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pub struct ProgressTracker {
    pub progress: GEPAProgress,
    pub candidates: Vec<CandidateInfo>,
    pub baseline: Option<BaselineInfo>,
    pub frontier: Vec<String>,
    pub frontier_history: Vec<FrontierUpdate>,
    pub generation_history: Vec<GenerationInfo>,
    pub last_seq: i64,
    /* private fields */
}
Expand description

Progress tracker that aggregates events into state.

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§progress: GEPAProgress

Overall progress

§candidates: Vec<CandidateInfo>

All evaluated candidates

§baseline: Option<BaselineInfo>

Baseline information

§frontier: Vec<String>

Current Pareto frontier

§frontier_history: Vec<FrontierUpdate>

Frontier update history

§generation_history: Vec<GenerationInfo>

Generation history

§last_seq: i64

Last event sequence number

Implementations§

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impl ProgressTracker

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pub fn new() -> ProgressTracker

Create a new progress tracker.

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pub fn best_reward(&self) -> f64

Get the current best reward.

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pub fn baseline_reward(&self) -> Option<f64>

Get baseline reward.

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pub fn lift(&self) -> Option<f64>

Get lift over baseline.

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pub fn current_frontier(&self) -> &[String]

Get current frontier candidates.

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pub fn update(&mut self, event: &ParsedEvent)

Update tracker with an event.

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pub fn to_summary(&self) -> Value

Get a summary dict for serialization.

Trait Implementations§

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impl Default for ProgressTracker

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fn default() -> ProgressTracker

Returns the “default value” for a type. Read more

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