Struct syntex_syntax::ast::Item [] [src]

pub struct Item {
    pub ident: Ident,
    pub attrs: Vec<Attribute>,
    pub id: NodeId,
    pub node: ItemKind,
    pub vis: Visibility,
    pub span: Span,
}

An item

The name might be a dummy name in case of anonymous items

Fields

ident: Ident attrs: Vec<Attribute> id: NodeId node: ItemKind vis: Visibility span: Span

Trait Implementations

impl Debug for Item
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fn fmt(&self, __arg_0: &mut Formatter) -> Result

Formats the value using the given formatter.

impl Hash for Item
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fn hash<__H: Hasher>(&self, __arg_0: &mut __H)

Feeds this value into the state given, updating the hasher as necessary.

fn hash_slice<H>(data: &[Self], state: &mut H) where H: Hasher
1.3.0

Feeds a slice of this type into the state provided.

impl Decodable for Item
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fn decode<__D: Decoder>(__arg_0: &mut __D) -> Result<Item, __D::Error>

impl Encodable for Item
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fn encode<__S: Encoder>(&self, __arg_0: &mut __S) -> Result<(), __S::Error>

impl Eq for Item
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impl PartialEq for Item
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fn eq(&self, __arg_0: &Item) -> bool

This method tests for self and other values to be equal, and is used by ==. Read more

fn ne(&self, __arg_0: &Item) -> bool

This method tests for !=.

impl Clone for Item
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fn clone(&self) -> Item

Returns a copy of the value. Read more

fn clone_from(&mut self, source: &Self)
1.0.0

Performs copy-assignment from source. Read more

impl HasAttrs for Item
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fn attrs(&self) -> &[Attribute]

fn map_attrs<F>(self, f: F) -> Self where F: FnOnce(Vec<Attribute>) -> Vec<Attribute>