pub struct ConflictKeepLocalScenario {Show 18 fields
pub client_id: String,
pub keep_server_client_id: String,
pub dismiss_client_id: String,
pub row_id: String,
pub local_title: String,
pub server_title: String,
pub stale_base_version: i64,
pub server_version: i64,
pub conflict_code: String,
pub conflict_message: String,
pub browser_conflict_message: String,
pub keep_server_resolution: String,
pub dismiss_resolution: String,
pub expected_initial_conflict_count: i64,
pub expected_after_resolve_conflict_count: i64,
pub expected_after_retry_conflict_count: i64,
pub expected_retry_push_commits: i64,
pub retry_base_version: i64,
}Fields§
§client_id: String§keep_server_client_id: String§dismiss_client_id: String§row_id: String§local_title: String§server_title: String§stale_base_version: i64§server_version: i64§conflict_code: String§conflict_message: String§browser_conflict_message: String§keep_server_resolution: String§dismiss_resolution: String§expected_initial_conflict_count: i64§expected_after_resolve_conflict_count: i64§expected_after_retry_conflict_count: i64§expected_retry_push_commits: i64§retry_base_version: i64Trait Implementations§
Source§impl Clone for ConflictKeepLocalScenario
impl Clone for ConflictKeepLocalScenario
Source§fn clone(&self) -> ConflictKeepLocalScenario
fn clone(&self) -> ConflictKeepLocalScenario
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ConflictKeepLocalScenario
impl Debug for ConflictKeepLocalScenario
Source§impl<'de> Deserialize<'de> for ConflictKeepLocalScenario
impl<'de> Deserialize<'de> for ConflictKeepLocalScenario
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Auto Trait Implementations§
impl Freeze for ConflictKeepLocalScenario
impl RefUnwindSafe for ConflictKeepLocalScenario
impl Send for ConflictKeepLocalScenario
impl Sync for ConflictKeepLocalScenario
impl Unpin for ConflictKeepLocalScenario
impl UnsafeUnpin for ConflictKeepLocalScenario
impl UnwindSafe for ConflictKeepLocalScenario
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