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TypedStateManager

Struct TypedStateManager 

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pub struct TypedStateManager<S>
where S: AgentState,
{ /* private fields */ }
Expand description

A typed state manager for custom state types.

This provides the same functionality as StateManager but works with strongly-typed state objects that implement AgentState.

§Example

use ag_ui_core::state::TypedStateManager;
use ag_ui_core::AgentState;
use serde::{Deserialize, Serialize};

#[derive(Debug, Clone, Default, Serialize, Deserialize, PartialEq)]
struct AppState {
    count: u32,
    user: Option<String>,
}

impl AgentState for AppState {}

let mut manager = TypedStateManager::new(AppState { count: 0, user: None });

let delta = manager.update(AppState { count: 1, user: None });
assert!(delta.is_some());

assert_eq!(manager.current().count, 1);

Implementations§

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impl<S> TypedStateManager<S>
where S: AgentState + PartialEq,

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pub fn new(initial: S) -> TypedStateManager<S>

Creates a new typed state manager with the given initial state.

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pub fn current(&self) -> &S

Returns a reference to the current state.

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pub fn version(&self) -> u64

Returns the current state version (increments on each update).

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pub fn update(&mut self, new_state: S) -> Option<Patch>

Updates the state and returns the delta patch if there were changes.

Returns None if the new state is identical to the current state.

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pub fn reset(&mut self, new_state: S)

Resets the state to a new value without computing a delta.

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pub fn snapshot(&self) -> Value

Takes a snapshot of the current state as JSON.

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pub fn as_json(&self) -> Value

Returns the current state as a JSON value.

Trait Implementations§

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impl<S> Clone for TypedStateManager<S>
where S: Clone + AgentState,

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fn clone(&self) -> TypedStateManager<S>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<S> Debug for TypedStateManager<S>
where S: Debug + AgentState,

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fn fmt(&self, f: &mut Formatter<'_>) -> Result<(), Error>

Formats the value using the given formatter. Read more
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impl<S> Default for TypedStateManager<S>
where S: AgentState + PartialEq,

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fn default() -> TypedStateManager<S>

Returns the “default value” for a type. Read more

Auto Trait Implementations§

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impl<S> Freeze for TypedStateManager<S>
where S: Freeze,

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impl<S> RefUnwindSafe for TypedStateManager<S>
where S: RefUnwindSafe,

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impl<S> Send for TypedStateManager<S>

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impl<S> Sync for TypedStateManager<S>

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impl<S> Unpin for TypedStateManager<S>
where S: Unpin,

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impl<S> UnsafeUnpin for TypedStateManager<S>
where S: UnsafeUnpin,

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impl<S> UnwindSafe for TypedStateManager<S>
where S: UnwindSafe,

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T> FromRef<T> for T
where T: Clone,

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fn from_ref(input: &T) -> T

Converts to this type from a reference to the input type.
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impl<T> Instrument for T

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fn instrument(self, span: Span) -> Instrumented<Self>

Instruments this type with the provided Span, returning an Instrumented wrapper. Read more
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fn in_current_span(self) -> Instrumented<Self>

Instruments this type with the current Span, returning an Instrumented wrapper. Read more
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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> Same for T

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type Output = T

Should always be Self
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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<V, T> VZip<V> for T
where V: MultiLane<T>,

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fn vzip(self) -> V

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impl<T> WithSubscriber for T

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fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self>
where S: Into<Dispatch>,

Attaches the provided Subscriber to this type, returning a WithDispatch wrapper. Read more
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fn with_current_subscriber(self) -> WithDispatch<Self>

Attaches the current default Subscriber to this type, returning a WithDispatch wrapper. Read more
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impl<A, B, T> HttpServerConnExec<A, B> for T
where B: Body,