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StateSnapshotEvent

Struct StateSnapshotEvent 

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pub struct StateSnapshotEvent<StateT: AgentState = JsonValue> {
    pub base: BaseEvent,
    pub snapshot: StateT,
}
Expand description

Event containing a complete state snapshot.

This event is sent to provide the full current state of the agent. The state is generic over StateT which must implement AgentState.

§Type Parameter

  • StateT: The type of state, defaults to JsonValue for flexibility.

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§base: BaseEvent

Common event fields (timestamp, rawEvent).

§snapshot: StateT

The complete state snapshot.

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impl<StateT: AgentState> StateSnapshotEvent<StateT>

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pub fn new(snapshot: StateT) -> Self

Creates a new StateSnapshotEvent with the given state.

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pub fn with_timestamp(self, timestamp: f64) -> Self

Sets the timestamp for this event.

Trait Implementations§

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impl<StateT: Clone + AgentState> Clone for StateSnapshotEvent<StateT>

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fn clone(&self) -> StateSnapshotEvent<StateT>

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl<StateT: Debug + AgentState> Debug for StateSnapshotEvent<StateT>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<StateT: AgentState + Default> Default for StateSnapshotEvent<StateT>

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl<'de, StateT: AgentState> Deserialize<'de> for StateSnapshotEvent<StateT>

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fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>
where __D: Deserializer<'de>,

Deserialize this value from the given Serde deserializer. Read more
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impl<StateT: PartialEq + AgentState> PartialEq for StateSnapshotEvent<StateT>

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fn eq(&self, other: &StateSnapshotEvent<StateT>) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl<StateT> Serialize for StateSnapshotEvent<StateT>
where StateT: Serialize + AgentState,

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fn serialize<__S>(&self, __serializer: __S) -> Result<__S::Ok, __S::Error>
where __S: Serializer,

Serialize this value into the given Serde serializer. Read more
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impl<StateT: AgentState> StructuralPartialEq for StateSnapshotEvent<StateT>

Auto Trait Implementations§

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impl<StateT> Freeze for StateSnapshotEvent<StateT>
where StateT: Freeze,

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impl<StateT> RefUnwindSafe for StateSnapshotEvent<StateT>
where StateT: RefUnwindSafe,

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impl<StateT> Send for StateSnapshotEvent<StateT>

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impl<StateT> Sync for StateSnapshotEvent<StateT>

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impl<StateT> Unpin for StateSnapshotEvent<StateT>
where StateT: Unpin,

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impl<StateT> UnsafeUnpin for StateSnapshotEvent<StateT>
where StateT: UnsafeUnpin,

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impl<StateT> UnwindSafe for StateSnapshotEvent<StateT>
where StateT: UnwindSafe,

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> DeserializeOwned for T
where T: for<'de> Deserialize<'de>,