pub enum AttachState {
Attached(usize),
Detached {
running: bool,
},
Parking,
Parked,
}Expand description
Actor-side client accounting (§8): Detached never cancels a stream.
Variants§
Attached(usize)
Detached
Parking
Save + PTY teardown in progress (B3).
Parked
runtime/conv dropped; background alive; unpark on Attach/wake (B3).
Trait Implementations§
Source§impl Clone for AttachState
impl Clone for AttachState
impl Copy for AttachState
Source§impl Debug for AttachState
impl Debug for AttachState
impl Eq for AttachState
Source§impl PartialEq for AttachState
impl PartialEq for AttachState
impl StructuralPartialEq for AttachState
Auto Trait Implementations§
impl Freeze for AttachState
impl RefUnwindSafe for AttachState
impl Send for AttachState
impl Sync for AttachState
impl Unpin for AttachState
impl UnsafeUnpin for AttachState
impl UnwindSafe for AttachState
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
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T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
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impl<Q, K> Equivalent<K> for Q
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impl<Q, K> Equivalent<K> for Q
Source§fn equivalent(&self, key: &K) -> bool
fn equivalent(&self, key: &K) -> bool
Compare self to
key and return true if they are equal.