pub trait ObjectLike<'data, 'object> {
type Error;
type Session: for<'session> DebugSession<'session, Error = Self::Error>;
type SymbolIterator: Iterator<Item = Symbol<'data>>;
Show 14 methods
// Required methods
fn file_format(&self) -> FileFormat;
fn code_id(&self) -> Option<CodeId>;
fn debug_id(&self) -> DebugId;
fn arch(&self) -> Arch;
fn kind(&self) -> ObjectKind;
fn load_address(&self) -> u64;
fn has_symbols(&self) -> bool;
fn symbols(&'object self) -> Self::SymbolIterator;
fn symbol_map(&self) -> SymbolMap<'data>;
fn has_debug_info(&self) -> bool;
fn debug_session(&'object self) -> Result<Self::Session, Self::Error>;
fn has_unwind_info(&self) -> bool;
fn has_sources(&self) -> bool;
fn is_malformed(&self) -> bool;
}
Expand description
An object containing debug information.
Required Associated Types§
Sourcetype Session: for<'session> DebugSession<'session, Error = Self::Error>
type Session: for<'session> DebugSession<'session, Error = Self::Error>
A session that allows optimized access to debugging information.
Sourcetype SymbolIterator: Iterator<Item = Symbol<'data>>
type SymbolIterator: Iterator<Item = Symbol<'data>>
The iterator over the symbols in the public symbol table.
Required Methods§
Sourcefn file_format(&self) -> FileFormat
fn file_format(&self) -> FileFormat
The container format of this file.
Sourcefn code_id(&self) -> Option<CodeId>
fn code_id(&self) -> Option<CodeId>
The code identifier of this object.
The identifier can be None
if it cannot be determined from the object file, for instance,
because the identifier was stripped in the build process.
Sourcefn kind(&self) -> ObjectKind
fn kind(&self) -> ObjectKind
The kind of this object.
Sourcefn load_address(&self) -> u64
fn load_address(&self) -> u64
The address at which the image prefers to be loaded into memory.
Sourcefn has_symbols(&self) -> bool
fn has_symbols(&self) -> bool
Determines whether this object exposes a public symbol table.
Sourcefn symbols(&'object self) -> Self::SymbolIterator
fn symbols(&'object self) -> Self::SymbolIterator
Returns an iterator over symbols in the public symbol table.
Sourcefn symbol_map(&self) -> SymbolMap<'data>
fn symbol_map(&self) -> SymbolMap<'data>
Returns an ordered map of symbols in the symbol table.
Sourcefn has_debug_info(&self) -> bool
fn has_debug_info(&self) -> bool
Determines whether this object contains debug information.
Sourcefn debug_session(&'object self) -> Result<Self::Session, Self::Error>
fn debug_session(&'object self) -> Result<Self::Session, Self::Error>
Constructs a debugging session.
A debugging session loads certain information from the object file and creates caches for efficient access to various records in the debug information. Since this can be quite a costly process, try to reuse the debugging session as long as possible.
Constructing this session will also work if the object does not contain debugging
information, in which case the session will be a no-op. This can be checked via
has_debug_info
.
Sourcefn has_unwind_info(&self) -> bool
fn has_unwind_info(&self) -> bool
Determines whether this object contains stack unwinding information.
Sourcefn has_sources(&self) -> bool
fn has_sources(&self) -> bool
Determines whether this object contains embedded sources.
Sourcefn is_malformed(&self) -> bool
fn is_malformed(&self) -> bool
Determines whether this object is malformed and was only partially parsed