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RoadMeshConfig

Struct RoadMeshConfig 

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pub struct RoadMeshConfig {
    pub major_half_width: f32,
    pub minor_half_width: f32,
    pub hub_sides: u32,
    pub depth_bias: f32,
    pub texture_scale: f32,
    pub spline_subdivisions: u32,
    pub curb_radius: f32,
    pub skirt: SkirtConfig,
}
Expand description

Configuration for 3D road mesh generation.

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§major_half_width: f32

Half-width of major roads (world units).

§minor_half_width: f32

Half-width of minor roads (world units).

§hub_sides: u32

Number of sides for dead-end cap polygons (e.g. 8 = octagon).

§depth_bias: f32

Depth bias: vertices are raised above the terrain by this amount to prevent z-fighting.

§texture_scale: f32

UV texture scale: world units per texture repeat.

§spline_subdivisions: u32

Legacy: subdivisions per graph edge for Catmull-Rom spline ribbons. Ignored when the graph has been rationalized (geometry is already smooth).

§curb_radius: f32

Extra radius added to dead-end caps beyond the road half-width, creating a wider turning zone (world units).

§skirt: SkirtConfig

Embankment skirt configuration.

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impl Clone for RoadMeshConfig

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fn clone(&self) -> RoadMeshConfig

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for RoadMeshConfig

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for RoadMeshConfig

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fn default() -> Self

Returns the “default value” for a type. Read more

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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