Struct Tree

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pub struct Tree<T> { /* private fields */ }
Expand description

Slotmap-backed ID-tree.

Always contains at least a root node.

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impl<T> Tree<T>

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pub fn try_into_iter(self: Rc<Self>) -> Result<IntoIter<T>, Rc<Self>>

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pub fn nodes(&self) -> Nodes<'_, T>

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impl<T> Tree<T>

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pub fn new(root: T) -> Rc<Self>

Creates a tree with a root node.

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pub fn with_capacity(root: T, capacity: usize) -> Rc<Self>

Creates a tree with a root node and the specified capacity.

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pub fn get(self: &Rc<Self>, id: NodeId) -> Option<NodeRef<T>>

Returns a reference to the specified node.

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pub fn root(self: &Rc<Self>) -> NodeRef<T>

Returns a reference to the root node.

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pub fn orphan(self: &Rc<Self>, value: T) -> NodeId

Creates an orphan node.

Trait Implementations§

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impl<T: Debug> Debug for Tree<T>

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl<T> IntoIterator for Tree<T>

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type Item = T

The type of the elements being iterated over.
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type IntoIter = IntoIter<T>

Which kind of iterator are we turning this into?
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fn into_iter(self) -> Self::IntoIter

Creates an iterator from a value. Read more
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impl<T> PartialEq for Tree<T>
where T: PartialEq,

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fn eq(&self, other: &Self) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.

Auto Trait Implementations§

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impl<T> !Freeze for Tree<T>

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impl<T> !RefUnwindSafe for Tree<T>

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impl<T> !Send for Tree<T>

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impl<T> !Sync for Tree<T>

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impl<T> Unpin for Tree<T>

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impl<T> !UnwindSafe for Tree<T>

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.