Struct DockerManager

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pub struct DockerManager {
    pub docker: Arc<Docker>,
    pub docker_default_config: Config<String>,
    pub docker_credentials: DockerCredentials,
}
Expand description

DockerManager provides utilities for managing a set of docker containers. It includes functions for creating, starting, stopping, and removing containers, as well as querying their status and retrieving their logs.

§Examples

use switchboard_container_utils::manager::{ContainerManager, DockerManager};
use bollard::Docker;

let manager = Arc::new(DockerManager::new(
    Arc::new(Docker::connect_with_unix_defaults().unwrap()),
    Some(Config {
        ..get_default_docker_config()
    }),
));

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§docker: Arc<Docker>§docker_default_config: Config<String>§docker_credentials: DockerCredentials

Implementations§

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impl DockerManager

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pub fn new( docker: Arc<Docker>, default_docker_config: Option<Config<String>>, ) -> Self

Examples found in repository?
examples/simple.rs (lines 8-13)
7async fn main() {
8    let container_manager = DockerManager::new(
9        Arc::new(Docker::connect_with_unix_defaults().unwrap()),
10        Some(Config {
11            ..get_default_docker_config()
12        }),
13    );
14
15    container_manager
16        .load_image_from_archive("../../apps/function-manager/files/qvn.tar", false)
17        .await
18        .unwrap();
19}

Trait Implementations§

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impl Clone for DockerManager

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fn clone(&self) -> DockerManager

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl ContainerManager for DockerManager

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fn docker(&self) -> &Arc<Docker>

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fn docker_credentials(&self) -> &DockerCredentials

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fn docker_default_config(&self) -> &Config<String>

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fn get_version<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ContainerResult<Version>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait,

Asynchronously gets the version of Docker being used by the manager. Read more
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fn get_container_config( &self, image_name: &str, env: Option<Vec<String>>, overrides: DockerContainerOverrides, ) -> Config<String>

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fn get_image_size<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, image: &'life1 str, tag: Option<&'life2 str>, ) -> Pin<Box<dyn Future<Output = ContainerResult<u64>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

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fn load_image_from_archive<'life0, 'life1, 'async_trait>( &'life0 self, filepath: &'life1 str, quiet: bool, ) -> Pin<Box<dyn Future<Output = ContainerResult<()>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn fetch_image<'life0, 'life1, 'async_trait>( &'life0 self, image_name: &'life1 str, ) -> Pin<Box<dyn Future<Output = ContainerResult<bool>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn inspect_image<'life0, 'life1, 'async_trait>( &'life0 self, image_name: &'life1 str, ) -> Pin<Box<dyn Future<Output = ContainerResult<ImageInspect>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn create_docker_container<'life0, 'life1, 'life2, 'async_trait>( &'life0 self, key: &'life1 str, image_name: &'life2 str, env: Option<Vec<String>>, overrides: Option<DockerContainerOverrides>, ) -> Pin<Box<dyn Future<Output = ContainerResult<DockerContainer>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait, 'life2: 'async_trait,

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fn prune_container<'life0, 'async_trait>( &'life0 self, id: String, ) -> Pin<Box<dyn Future<Output = ContainerResult<String>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait,

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fn prune_containers<'life0, 'life1, 'async_trait>( &'life0 self, until: &'life1 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn prune_images<'life0, 'life1, 'async_trait>( &'life0 self, until: &'life1 str, ) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait, 'life1: 'async_trait,

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fn get_active_containers<'life0, 'async_trait>( &'life0 self, ) -> Pin<Box<dyn Future<Output = ContainerResult<Vec<ContainerSummary>>> + Send + 'async_trait>>
where Self: Sync + 'async_trait, 'life0: 'async_trait,

Asynchronously retrieves a vector of active container summaries. Read more
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impl Debug for DockerManager

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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impl<T> Any for T
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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
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fn fg<C>(&self) -> FgColorDisplay<'_, C, Self>
where C: Color,

Set the foreground color generically Read more
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fn bg<C>(&self) -> BgColorDisplay<'_, C, Self>
where C: Color,

Set the background color generically. Read more
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fn black<'a>(&'a self) -> FgColorDisplay<'a, Black, Self>

Change the foreground color to black
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fn on_black<'a>(&'a self) -> BgColorDisplay<'a, Black, Self>

Change the background color to black
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fn red<'a>(&'a self) -> FgColorDisplay<'a, Red, Self>

Change the foreground color to red
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fn on_red<'a>(&'a self) -> BgColorDisplay<'a, Red, Self>

Change the background color to red
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fn green<'a>(&'a self) -> FgColorDisplay<'a, Green, Self>

Change the foreground color to green
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fn on_green<'a>(&'a self) -> BgColorDisplay<'a, Green, Self>

Change the background color to green
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fn yellow<'a>(&'a self) -> FgColorDisplay<'a, Yellow, Self>

Change the foreground color to yellow
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fn on_yellow<'a>(&'a self) -> BgColorDisplay<'a, Yellow, Self>

Change the background color to yellow
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fn blue<'a>(&'a self) -> FgColorDisplay<'a, Blue, Self>

Change the foreground color to blue
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fn on_blue<'a>(&'a self) -> BgColorDisplay<'a, Blue, Self>

Change the background color to blue
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fn magenta<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to magenta
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fn on_magenta<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to magenta
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fn purple<'a>(&'a self) -> FgColorDisplay<'a, Magenta, Self>

Change the foreground color to purple
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fn on_purple<'a>(&'a self) -> BgColorDisplay<'a, Magenta, Self>

Change the background color to purple
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fn cyan<'a>(&'a self) -> FgColorDisplay<'a, Cyan, Self>

Change the foreground color to cyan
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fn on_cyan<'a>(&'a self) -> BgColorDisplay<'a, Cyan, Self>

Change the background color to cyan
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fn white<'a>(&'a self) -> FgColorDisplay<'a, White, Self>

Change the foreground color to white
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fn on_white<'a>(&'a self) -> BgColorDisplay<'a, White, Self>

Change the background color to white
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fn default_color<'a>(&'a self) -> FgColorDisplay<'a, Default, Self>

Change the foreground color to the terminal default
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fn on_default_color<'a>(&'a self) -> BgColorDisplay<'a, Default, Self>

Change the background color to the terminal default
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fn bright_black<'a>(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>

Change the foreground color to bright black
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fn on_bright_black<'a>(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>

Change the background color to bright black
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fn bright_red<'a>(&'a self) -> FgColorDisplay<'a, BrightRed, Self>

Change the foreground color to bright red
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fn on_bright_red<'a>(&'a self) -> BgColorDisplay<'a, BrightRed, Self>

Change the background color to bright red
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fn bright_green<'a>(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>

Change the foreground color to bright green
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fn on_bright_green<'a>(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>

Change the background color to bright green
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fn bright_yellow<'a>(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>

Change the foreground color to bright yellow
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fn on_bright_yellow<'a>(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>

Change the background color to bright yellow
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fn bright_blue<'a>(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>

Change the foreground color to bright blue
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fn on_bright_blue<'a>(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>

Change the background color to bright blue
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fn bright_magenta<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright magenta
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fn on_bright_magenta<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright magenta
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fn bright_purple<'a>(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>

Change the foreground color to bright purple
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fn on_bright_purple<'a>(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>

Change the background color to bright purple
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fn bright_cyan<'a>(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>

Change the foreground color to bright cyan
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fn on_bright_cyan<'a>(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>

Change the background color to bright cyan
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fn bright_white<'a>(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>

Change the foreground color to bright white
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fn on_bright_white<'a>(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>

Change the background color to bright white
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fn bold<'a>(&'a self) -> BoldDisplay<'a, Self>

Make the text bold
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fn dimmed<'a>(&'a self) -> DimDisplay<'a, Self>

Make the text dim
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fn italic<'a>(&'a self) -> ItalicDisplay<'a, Self>

Make the text italicized
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fn underline<'a>(&'a self) -> UnderlineDisplay<'a, Self>

Make the text italicized
Make the text blink
Make the text blink (but fast!)
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fn reversed<'a>(&'a self) -> ReversedDisplay<'a, Self>

Swap the foreground and background colors
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fn hidden<'a>(&'a self) -> HiddenDisplay<'a, Self>

Hide the text
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fn strikethrough<'a>(&'a self) -> StrikeThroughDisplay<'a, Self>

Cross out the text
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fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the foreground color at runtime. Only use if you do not know which color will be used at compile-time. If the color is constant, use either OwoColorize::fg or a color-specific method, such as OwoColorize::green, Read more
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fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self>
where Color: DynColor,

Set the background color at runtime. Only use if you do not know what color to use at compile-time. If the color is constant, use either OwoColorize::bg or a color-specific method, such as OwoColorize::on_yellow, Read more
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fn fg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the foreground color to a specific RGB value.
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fn bg_rgb<const R: u8, const G: u8, const B: u8>( &self, ) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>

Set the background color to a specific RGB value.
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fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>

Sets the foreground color to an RGB value.
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fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>

Sets the background color to an RGB value.
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fn style(&self, style: Style) -> Styled<&Self>

Apply a runtime-determined style
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