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AgentState

Struct AgentState 

Source
pub struct AgentState {
    pub system_prompt: String,
    pub model: ModelSpec,
    pub tools: Vec<Arc<dyn AgentTool>>,
    pub messages: Vec<AgentMessage>,
    pub is_running: bool,
    pub stream_message: Option<AgentMessage>,
    pub pending_tool_calls: HashSet<String>,
    pub error: Option<String>,
    pub available_models: Vec<ModelSpec>,
}
Expand description

Observable state of the agent.

Fields§

§system_prompt: String

The system prompt sent to the LLM.

§model: ModelSpec

The model specification.

§tools: Vec<Arc<dyn AgentTool>>

Available tools.

§messages: Vec<AgentMessage>

Full conversation history.

§is_running: bool

Whether the agent loop is currently executing.

§stream_message: Option<AgentMessage>

The message currently being streamed (if any).

§pending_tool_calls: HashSet<String>

Tool call IDs that are currently executing.

§error: Option<String>

Last error from a run, if any.

§available_models: Vec<ModelSpec>

Available model specifications for model cycling.

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impl Debug for AgentState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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