pub trait NodeCache:
Send
+ Sync
+ Debug
+ DynClone {
type Input: Chunk;
// Required methods
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<Self::Input>,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<Self::Input>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait;
// Provided methods
fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait { ... }
fn name(&self) -> &'static str { ... }
}
Expand description
Caches nodes, typically by their path and hash Recommended to namespace on the storage
For now just bool return value for easy filter
Required Associated Types§
Required Methods§
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<Self::Input>,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<Self::Input>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Provided Methods§
Sourcefn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Optionally provide a method to clear the cache
fn name(&self) -> &'static str
Trait Implementations§
Source§impl<T: Chunk> NodeCache for &dyn NodeCache<Input = T>
impl<T: Chunk> NodeCache for &dyn NodeCache<Input = T>
type Input = T
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<T>,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<T>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Source§fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Optionally provide a method to clear the cache
fn name(&self) -> &'static str
Source§impl<T: Chunk> NodeCache for Box<dyn NodeCache<Input = T>>
impl<T: Chunk> NodeCache for Box<dyn NodeCache<Input = T>>
type Input = T
fn get<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<T>,
) -> Pin<Box<dyn Future<Output = bool> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
fn set<'life0, 'life1, 'async_trait>(
&'life0 self,
node: &'life1 Node<T>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
Source§fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn clear<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Optionally provide a method to clear the cache