pub struct ButtonRecord {
pub states: ButtonState,
pub id: CharacterId,
pub depth: Depth,
pub matrix: Matrix,
pub color_transform: ColorTransform,
pub filters: Vec<Filter>,
pub blend_mode: BlendMode,
}Fields§
§states: ButtonState§id: CharacterId§depth: Depth§matrix: Matrix§color_transform: ColorTransform§filters: Vec<Filter>§blend_mode: BlendModeTrait Implementations§
Source§impl Clone for ButtonRecord
impl Clone for ButtonRecord
Source§fn clone(&self) -> ButtonRecord
fn clone(&self) -> ButtonRecord
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl Debug for ButtonRecord
impl Debug for ButtonRecord
Source§impl PartialEq for ButtonRecord
impl PartialEq for ButtonRecord
impl StructuralPartialEq for ButtonRecord
Auto Trait Implementations§
impl Freeze for ButtonRecord
impl RefUnwindSafe for ButtonRecord
impl Send for ButtonRecord
impl Sync for ButtonRecord
impl Unpin for ButtonRecord
impl UnwindSafe for ButtonRecord
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more