pub struct Button<'a> {
pub id: CharacterId,
pub is_track_as_menu: bool,
pub records: Vec<ButtonRecord>,
pub actions: Vec<ButtonAction<'a>>,
}Fields§
§id: CharacterId§records: Vec<ButtonRecord>§actions: Vec<ButtonAction<'a>>Trait Implementations§
impl<'a> StructuralPartialEq for Button<'a>
Auto Trait Implementations§
impl<'a> Freeze for Button<'a>
impl<'a> RefUnwindSafe for Button<'a>
impl<'a> Send for Button<'a>
impl<'a> Sync for Button<'a>
impl<'a> Unpin for Button<'a>
impl<'a> UnwindSafe for Button<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more