Struct swf_types::fill_styles::Solid
source · [−]pub struct Solid {
pub color: StraightSRgba8,
}
Fields
color: StraightSRgba8
Trait Implementations
sourceimpl<'de> Deserialize<'de> for Solid
impl<'de> Deserialize<'de> for Solid
sourcefn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error> where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
sourceimpl Ord for Solid
impl Ord for Solid
sourceimpl PartialOrd<Solid> for Solid
impl PartialOrd<Solid> for Solid
sourcefn partial_cmp(&self, other: &Solid) -> Option<Ordering>
fn partial_cmp(&self, other: &Solid) -> Option<Ordering>
This method returns an ordering between self
and other
values if one exists. Read more
1.0.0 · sourcefn lt(&self, other: &Rhs) -> bool
fn lt(&self, other: &Rhs) -> bool
This method tests less than (for self
and other
) and is used by the <
operator. Read more
1.0.0 · sourcefn le(&self, other: &Rhs) -> bool
fn le(&self, other: &Rhs) -> bool
This method tests less than or equal to (for self
and other
) and is used by the <=
operator. Read more
impl Copy for Solid
impl Eq for Solid
impl StructuralEq for Solid
impl StructuralPartialEq for Solid
Auto Trait Implementations
impl RefUnwindSafe for Solid
impl Send for Solid
impl Sync for Solid
impl Unpin for Solid
impl UnwindSafe for Solid
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
sourceimpl<T> ToOwned for T where
T: Clone,
impl<T> ToOwned for T where
T: Clone,
type Owned = T
type Owned = T
The resulting type after obtaining ownership.
sourcefn clone_into(&self, target: &mut T)
fn clone_into(&self, target: &mut T)
🔬 This is a nightly-only experimental API. (
toowned_clone_into
)Uses borrowed data to replace owned data, usually by cloning. Read more