Struct swf_tree::avm1::actions::Try
[−]
[src]
pub struct Try {
pub try: Vec<Action>,
pub catch_target: CatchTarget,
pub catch: Option<Vec<Action>>,
pub finally: Option<Vec<Action>>,
}Fields
try: Vec<Action>
catch_target: CatchTarget
catch: Option<Vec<Action>>
finally: Option<Vec<Action>>
Trait Implementations
impl Debug for Try[src]
impl PartialEq for Try[src]
fn eq(&self, __arg_0: &Try) -> bool
This method tests for self and other values to be equal, and is used by ==. Read more
fn ne(&self, __arg_0: &Try) -> bool
This method tests for !=.