Struct swf_tree::avm1::actions::Try
[−]
[src]
pub struct Try { pub try: Vec<Action>, pub catch_target: CatchTarget, pub catch: Option<Vec<Action>>, pub finally: Option<Vec<Action>>, }
Fields
try: Vec<Action>
catch_target: CatchTarget
catch: Option<Vec<Action>>
finally: Option<Vec<Action>>
Trait Implementations
impl Debug for Try
[src]
impl PartialEq for Try
[src]
fn eq(&self, __arg_0: &Try) -> bool
This method tests for self
and other
values to be equal, and is used by ==
. Read more
fn ne(&self, __arg_0: &Try) -> bool
This method tests for !=
.