Struct swc_core::base::sourcemap::SourceMapIndex
[−]pub struct SourceMapIndex { /* private fields */ }
__base
only.Expand description
Represents a sourcemap index in memory
Implementations
impl SourceMapIndex
impl SourceMapIndex
pub fn from_reader<R>(rdr: R) -> Result<SourceMapIndex, Error> where
R: Read,
pub fn from_reader<R>(rdr: R) -> Result<SourceMapIndex, Error> where
R: Read,
Creates a sourcemap index from a reader over a JSON stream in UTF-8 format. Optionally a “garbage header” as defined by the sourcemap draft specification is supported. In case a regular sourcemap is encountered an error is returned.
pub fn to_writer<W>(&self, w: W) -> Result<(), Error> where
W: Write,
pub fn to_writer<W>(&self, w: W) -> Result<(), Error> where
W: Write,
Writes a sourcemap index into a writer.
pub fn from_slice(slice: &[u8]) -> Result<SourceMapIndex, Error>
pub fn from_slice(slice: &[u8]) -> Result<SourceMapIndex, Error>
Creates a sourcemap index from a reader over a JSON byte slice in UTF-8 format. Optionally a “garbage header” as defined by the sourcemap draft specification is supported. In case a regular sourcemap is encountered an error is returned.
pub fn new(
file: Option<String>,
sections: Vec<SourceMapSection, Global>
) -> SourceMapIndex
pub fn new(
file: Option<String>,
sections: Vec<SourceMapSection, Global>
) -> SourceMapIndex
Constructs a new sourcemap index from raw components.
file
: an optional filename of the indexsections
: a vector of source map index sections
pub fn new_ram_bundle_compatible(
file: Option<String>,
sections: Vec<SourceMapSection, Global>,
x_facebook_offsets: Option<Vec<Option<u32>, Global>>,
x_metro_module_paths: Option<Vec<String, Global>>
) -> SourceMapIndex
pub fn new_ram_bundle_compatible(
file: Option<String>,
sections: Vec<SourceMapSection, Global>,
x_facebook_offsets: Option<Vec<Option<u32>, Global>>,
x_metro_module_paths: Option<Vec<String, Global>>
) -> SourceMapIndex
Constructs a new sourcemap index from raw components including the facebook RAM bundle extensions.
file
: an optional filename of the indexsections
: a vector of source map index sectionsx_facebook_offsets
: a vector of facebook offsetsx_metro_module_paths
: a vector of metro module paths
pub fn get_section_count(&self) -> u32
pub fn get_section_count(&self) -> u32
Returns the number of sections in this index
pub fn get_section(&self, idx: u32) -> Option<&SourceMapSection>
pub fn get_section(&self, idx: u32) -> Option<&SourceMapSection>
Looks up a single section and returns it
pub fn get_section_mut(&mut self, idx: u32) -> Option<&mut SourceMapSection>
pub fn get_section_mut(&mut self, idx: u32) -> Option<&mut SourceMapSection>
Looks up a single section and returns it as a mutable ref
pub fn sections(&self) -> SourceMapSectionIter<'_>ⓘNotable traits for SourceMapSectionIter<'a>impl<'a> Iterator for SourceMapSectionIter<'a> type Item = &'a SourceMapSection;
pub fn sections(&self) -> SourceMapSectionIter<'_>ⓘNotable traits for SourceMapSectionIter<'a>impl<'a> Iterator for SourceMapSectionIter<'a> type Item = &'a SourceMapSection;
Iterates over all sections
pub fn get_original_function_name(
&self,
line: u32,
col: u32,
minified_name: &str,
sv: &'a SourceView<'a>
) -> Option<&str>
pub fn get_original_function_name(
&self,
line: u32,
col: u32,
minified_name: &str,
sv: &'a SourceView<'a>
) -> Option<&str>
Given a location, name and minified source file resolve a minified name to an original function name.
This invokes some guesswork and requires access to the original minified source. This will not yield proper results for anonymous functions or functions that do not have clear function names. (For instance it’s recommended that dotted function names are not passed to this function).
pub fn lookup_token(&self, line: u32, col: u32) -> Option<Token<'_>>
pub fn lookup_token(&self, line: u32, col: u32) -> Option<Token<'_>>
Looks up the closest token to a given line and column.
This requires that the referenced sourcemaps are actually loaded. If a sourcemap is encountered that is not embedded but just externally referenced it is silently skipped.
pub fn flatten(&self) -> Result<SourceMap, Error>
pub fn flatten(&self) -> Result<SourceMap, Error>
Flattens an indexed sourcemap into a regular one. This requires that all referenced sourcemaps are attached.
pub fn flatten_and_rewrite(
self,
options: &RewriteOptions<'_>
) -> Result<SourceMap, Error>
pub fn flatten_and_rewrite(
self,
options: &RewriteOptions<'_>
) -> Result<SourceMap, Error>
Flattens an indexed sourcemap into a regular one and automatically rewrites it. This is more useful than plain flattening as this will cause the sourcemap to be properly deduplicated.
pub fn is_for_ram_bundle(&self) -> bool
pub fn is_for_ram_bundle(&self) -> bool
Returns true
if this sourcemap is for a RAM bundle.
pub fn x_facebook_offsets(&self) -> Option<&[Option<u32>]>
pub fn x_facebook_offsets(&self) -> Option<&[Option<u32>]>
Returns embeded x-facebook-offset values.
pub fn x_metro_module_paths(&self) -> Option<&[String]>
pub fn x_metro_module_paths(&self) -> Option<&[String]>
Returns embedded metro module paths.
Trait Implementations
impl Clone for SourceMapIndex
impl Clone for SourceMapIndex
fn clone(&self) -> SourceMapIndex
fn clone(&self) -> SourceMapIndex
Returns a copy of the value. Read more
1.0.0 · sourcefn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from source
. Read more
Auto Trait Implementations
impl !RefUnwindSafe for SourceMapIndex
impl !Send for SourceMapIndex
impl !Sync for SourceMapIndex
impl Unpin for SourceMapIndex
impl UnwindSafe for SourceMapIndex
Blanket Implementations
impl<T> ArchivePointee for T
impl<T> ArchivePointee for T
type ArchivedMetadata = ()
type ArchivedMetadata = ()
The archived version of the pointer metadata for this type.
fn pointer_metadata(
&<T as ArchivePointee>::ArchivedMetadata
) -> <T as Pointee>::Metadata
fn pointer_metadata(
&<T as ArchivePointee>::ArchivedMetadata
) -> <T as Pointee>::Metadata
Converts some archived metadata to the pointer metadata for itself.
sourceimpl<T> BorrowMut<T> for T where
T: ?Sized,
impl<T> BorrowMut<T> for T where
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
impl<F, W, T, D> Deserialize<With<T, W>, D> for F where
W: DeserializeWith<F, T, D>,
D: Fallible + ?Sized,
F: ?Sized,
impl<F, W, T, D> Deserialize<With<T, W>, D> for F where
W: DeserializeWith<F, T, D>,
D: Fallible + ?Sized,
F: ?Sized,
fn deserialize(
&self,
deserializer: &mut D
) -> Result<With<T, W>, <D as Fallible>::Error>
fn deserialize(
&self,
deserializer: &mut D
) -> Result<With<T, W>, <D as Fallible>::Error>
Deserializes using the given deserializer
sourceimpl<T> ImplicitClone for T where
T: Clone,
impl<T> ImplicitClone for T where
T: Clone,
sourcefn clone_quote_var(&self) -> Self
fn clone_quote_var(&self) -> Self
quote
only.sourceimpl<T> Instrument for T
impl<T> Instrument for T
sourcefn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
sourcefn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
impl<D> OwoColorize for D
impl<D> OwoColorize for D
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
fn fg<C>(&self) -> FgColorDisplay<'_, C, Self> where
C: Color,
Set the foreground color generically Read more
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
fn bg<C>(&self) -> BgColorDisplay<'_, C, Self> where
C: Color,
Set the background color generically. Read more
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
fn black(&'a self) -> FgColorDisplay<'a, Black, Self>
Change the foreground color to black
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
fn on_black(&'a self) -> BgColorDisplay<'a, Black, Self>
Change the background color to black
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
fn red(&'a self) -> FgColorDisplay<'a, Red, Self>
Change the foreground color to red
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
fn on_red(&'a self) -> BgColorDisplay<'a, Red, Self>
Change the background color to red
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
fn green(&'a self) -> FgColorDisplay<'a, Green, Self>
Change the foreground color to green
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
fn on_green(&'a self) -> BgColorDisplay<'a, Green, Self>
Change the background color to green
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
fn yellow(&'a self) -> FgColorDisplay<'a, Yellow, Self>
Change the foreground color to yellow
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
fn on_yellow(&'a self) -> BgColorDisplay<'a, Yellow, Self>
Change the background color to yellow
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
fn blue(&'a self) -> FgColorDisplay<'a, Blue, Self>
Change the foreground color to blue
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
fn on_blue(&'a self) -> BgColorDisplay<'a, Blue, Self>
Change the background color to blue
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn magenta(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to magenta
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_magenta(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to magenta
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
fn purple(&'a self) -> FgColorDisplay<'a, Magenta, Self>
Change the foreground color to purple
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
fn on_purple(&'a self) -> BgColorDisplay<'a, Magenta, Self>
Change the background color to purple
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
fn cyan(&'a self) -> FgColorDisplay<'a, Cyan, Self>
Change the foreground color to cyan
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
fn on_cyan(&'a self) -> BgColorDisplay<'a, Cyan, Self>
Change the background color to cyan
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
fn white(&'a self) -> FgColorDisplay<'a, White, Self>
Change the foreground color to white
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
fn on_white(&'a self) -> BgColorDisplay<'a, White, Self>
Change the background color to white
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
fn default_color(&'a self) -> FgColorDisplay<'a, Default, Self>
Change the foreground color to the terminal default
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
fn on_default_color(&'a self) -> BgColorDisplay<'a, Default, Self>
Change the background color to the terminal default
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
fn bright_black(&'a self) -> FgColorDisplay<'a, BrightBlack, Self>
Change the foreground color to bright black
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
fn on_bright_black(&'a self) -> BgColorDisplay<'a, BrightBlack, Self>
Change the background color to bright black
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
fn bright_red(&'a self) -> FgColorDisplay<'a, BrightRed, Self>
Change the foreground color to bright red
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
fn on_bright_red(&'a self) -> BgColorDisplay<'a, BrightRed, Self>
Change the background color to bright red
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
fn bright_green(&'a self) -> FgColorDisplay<'a, BrightGreen, Self>
Change the foreground color to bright green
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
fn on_bright_green(&'a self) -> BgColorDisplay<'a, BrightGreen, Self>
Change the background color to bright green
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
fn bright_yellow(&'a self) -> FgColorDisplay<'a, BrightYellow, Self>
Change the foreground color to bright yellow
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
fn on_bright_yellow(&'a self) -> BgColorDisplay<'a, BrightYellow, Self>
Change the background color to bright yellow
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
fn bright_blue(&'a self) -> FgColorDisplay<'a, BrightBlue, Self>
Change the foreground color to bright blue
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
fn on_bright_blue(&'a self) -> BgColorDisplay<'a, BrightBlue, Self>
Change the background color to bright blue
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_magenta(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright magenta
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_magenta(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright magenta
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
fn bright_purple(&'a self) -> FgColorDisplay<'a, BrightMagenta, Self>
Change the foreground color to bright purple
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
fn on_bright_purple(&'a self) -> BgColorDisplay<'a, BrightMagenta, Self>
Change the background color to bright purple
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
fn bright_cyan(&'a self) -> FgColorDisplay<'a, BrightCyan, Self>
Change the foreground color to bright cyan
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
fn on_bright_cyan(&'a self) -> BgColorDisplay<'a, BrightCyan, Self>
Change the background color to bright cyan
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
fn bright_white(&'a self) -> FgColorDisplay<'a, BrightWhite, Self>
Change the foreground color to bright white
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
fn on_bright_white(&'a self) -> BgColorDisplay<'a, BrightWhite, Self>
Change the background color to bright white
fn bold(&'a self) -> BoldDisplay<'a, Self>
fn bold(&'a self) -> BoldDisplay<'a, Self>
Make the text bold
fn dimmed(&'a self) -> DimDisplay<'a, Self>
fn dimmed(&'a self) -> DimDisplay<'a, Self>
Make the text dim
fn italic(&'a self) -> ItalicDisplay<'a, Self>
fn italic(&'a self) -> ItalicDisplay<'a, Self>
Make the text italicized
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
fn underline(&'a self) -> UnderlineDisplay<'a, Self>
Make the text italicized
fn blink(&'a self) -> BlinkDisplay<'a, Self>
fn blink(&'a self) -> BlinkDisplay<'a, Self>
Make the text blink
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
fn blink_fast(&'a self) -> BlinkFastDisplay<'a, Self>
Make the text blink (but fast!)
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
fn reversed(&'a self) -> ReversedDisplay<'a, Self>
Swap the foreground and background colors
Hide the text
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
fn strikethrough(&'a self) -> StrikeThroughDisplay<'a, Self>
Cross out the text
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn color<Color>(&self, color: Color) -> FgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the foreground color at runtime. Only use if you do not know which color will be used at
compile-time. If the color is constant, use either OwoColorize::fg
or
a color-specific method, such as OwoColorize::green
, Read more
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
fn on_color<Color>(&self, color: Color) -> BgDynColorDisplay<'_, Color, Self> where
Color: DynColor,
Set the background color at runtime. Only use if you do not know what color to use at
compile-time. If the color is constant, use either OwoColorize::bg
or
a color-specific method, such as OwoColorize::on_yellow
, Read more
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn fg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> FgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the foreground color to a specific RGB value.
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
fn bg_rgb<const R: u8, const G: u8, const B: u8>(
&self
) -> BgColorDisplay<'_, CustomColor<R, G, B>, Self>
Set the background color to a specific RGB value.
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
fn truecolor(&self, r: u8, g: u8, b: u8) -> FgDynColorDisplay<'_, Rgb, Self>
Sets the foreground color to an RGB value.
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
fn on_truecolor(&self, r: u8, g: u8, b: u8) -> BgDynColorDisplay<'_, Rgb, Self>
Sets the background color to an RGB value.
impl<T> Pointable for T
impl<T> Pointable for T
sourceimpl<T> WithSubscriber for T
impl<T> WithSubscriber for T
sourcefn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
fn with_subscriber<S>(self, subscriber: S) -> WithDispatch<Self> where
S: Into<Dispatch>,
Attaches the provided Subscriber
to this type, returning a
WithDispatch
wrapper. Read more
sourcefn with_current_subscriber(self) -> WithDispatch<Self>
fn with_current_subscriber(self) -> WithDispatch<Self>
Attaches the current default Subscriber
to this type, returning a
WithDispatch
wrapper. Read more