pub struct CallPath<T = Ident> {
pub prefixes: Vec<Ident>,
pub suffix: T,
pub callpath_type: CallPathType,
}Expand description
In the expression a::b::c(), a and b are the prefixes and c is the suffix.
c can be any type T, but in practice c is either an Ident or a TypeInfo.
Fields§
§prefixes: Vec<Ident>§suffix: T§callpath_type: CallPathTypeImplementations§
Source§impl CallPath
impl CallPath
pub fn fullpath(path: &[&str]) -> Self
Sourcepub fn rshift(&self) -> CallPath
pub fn rshift(&self) -> CallPath
Shifts the last prefix into the suffix, and removes the old suffix. Does nothing if prefixes are empty, or if the path is a full path and there is only a single prefix (which must be the package name, which is obligatory for full paths)
pub fn as_vec_string(&self) -> Vec<String>
Sourcepub fn ident_to_fullpath(suffix: Ident, namespace: &Namespace) -> CallPath
pub fn ident_to_fullpath(suffix: Ident, namespace: &Namespace) -> CallPath
Sourcepub fn to_import_path(
&self,
engines: &Engines,
namespace: &Namespace,
) -> CallPath
pub fn to_import_path( &self, engines: &Engines, namespace: &Namespace, ) -> CallPath
Convert a given CallPath into a call path suitable for a use statement.
For example, given a path pkga::SOME_CONST where pkga is an internal library of a package named
my_project, the corresponding call path is pkga::SOME_CONST.
Paths to external libraries such std::lib1::lib2::my_obj are left unchanged.
pub fn to_display_path( &self, display_type: CallPathDisplayType, namespace: &Namespace, ) -> CallPath
Source§impl<T: Clone> CallPath<T>
impl<T: Clone> CallPath<T>
Sourcepub fn to_fullpath(
&self,
engines: &Engines,
namespace: &Namespace,
) -> CallPath<T>
pub fn to_fullpath( &self, engines: &Engines, namespace: &Namespace, ) -> CallPath<T>
Convert a given CallPath to a symbol to a full CallPath to a program point in which the symbol can be resolved (assuming the given CallPath is a legal Sway path).
The resulting CallPath is not guaranteed to be located in the package where the symbol is declared. To obtain the path to the declaration, use [to_canonical_path].
The CallPath is converted within the current module of the supplied namespace.
For example, given a path pkga::SOME_CONST where pkga is an internal module of a
package named my_project, the corresponding call path is
my_project::pkga::SOME_CONST. This does not imply that SOME_CONST is declared in the
my_project::pkga, but only that the name SOME_CONST is bound in my_project::pkga.
Paths to external libraries such std::lib1::lib2::my_obj are considered full already
and are left unchanged since std is a root of the package std.
Sourcepub fn to_fullpath_from_mod_path(
&self,
engines: &Engines,
namespace: &Namespace,
mod_path: &Vec<Ident>,
) -> CallPath<T>
pub fn to_fullpath_from_mod_path( &self, engines: &Engines, namespace: &Namespace, mod_path: &Vec<Ident>, ) -> CallPath<T>
Convert a given CallPath to a symbol to a full CallPath to a program point in which the symbol can be resolved (assuming the given CallPath is a legal Sway path).
The resulting CallPath is not guaranteed to be located in the package where the symbol is declared. To obtain the path to the declaration, use [to_canonical_path].
The CallPath is converted within the module given by mod_path, which must be a legal
path to a module.
For example, given a path pkga::SOME_CONST where pkga is an internal module of a
package named my_project, the corresponding call path is
my_project::pkga::SOME_CONST. This does not imply that SOME_CONST is declared in the
my_project::pkga, but only that the name SOME_CONST is bound in my_project::pkga.
Paths to external libraries such std::lib1::lib2::my_obj are considered full already
and are left unchanged since std is a root of the package std.
Source§impl CallPath
impl CallPath
Sourcepub fn to_canonical_path(
&self,
engines: &Engines,
namespace: &Namespace,
) -> CallPath
pub fn to_canonical_path( &self, engines: &Engines, namespace: &Namespace, ) -> CallPath
Convert a given CallPath to a symbol to a full CallPath to where the symbol is declared (assuming the given CallPath is a legal Sway path).
The CallPath is converted within the current module of the supplied namespace.
For example, given a path pkga::SOME_CONST where pkga is an internal module of a
package named my_project, and SOME_CONST is bound in the module my_project::pkga, then
the corresponding call path is the full callpath to the declaration that SOME_CONST is
bound to. This does not imply that SOME_CONST is declared in the my_project::pkga, since
the binding may be the result of an import.
Paths to external libraries such std::lib1::lib2::my_obj are considered full already
and are left unchanged since std is a root of the package std.
Trait Implementations§
Source§impl<'de, T> Deserialize<'de> for CallPath<T>where
T: Deserialize<'de>,
impl<'de, T> Deserialize<'de> for CallPath<T>where
T: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Source§impl From<CallPath> for QualifiedCallPath
impl From<CallPath> for QualifiedCallPath
Source§impl<T: Ord> Ord for CallPath<T>
impl<T: Ord> Ord for CallPath<T>
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl<T: OrdWithEngines> OrdWithEngines for CallPath<T>
impl<T: OrdWithEngines> OrdWithEngines for CallPath<T>
fn cmp(&self, other: &Self, ctx: &OrdWithEnginesContext<'_>) -> Ordering
Source§impl PartialEqWithEngines for CallPath
impl PartialEqWithEngines for CallPath
fn eq(&self, other: &Self, _ctx: &PartialEqWithEnginesContext<'_>) -> bool
Source§impl<T: PartialEqWithEngines> PartialEqWithEngines for CallPath<T>
impl<T: PartialEqWithEngines> PartialEqWithEngines for CallPath<T>
fn eq(&self, other: &Self, ctx: &PartialEqWithEnginesContext<'_>) -> bool
Source§impl<T: PartialOrd> PartialOrd for CallPath<T>
impl<T: PartialOrd> PartialOrd for CallPath<T>
Source§impl ResolveSymbols for CallPath
impl ResolveSymbols for CallPath
fn resolve_symbols( &mut self, _handler: &Handler, _ctx: SymbolResolveContext<'_>, )
impl<T: Eq> Eq for CallPath<T>
impl EqWithEngines for CallPath
impl<T: EqWithEngines> EqWithEngines for CallPath<T>
impl<T> StructuralPartialEq for CallPath<T>
Auto Trait Implementations§
impl<T> Freeze for CallPath<T>where
T: Freeze,
impl<T> RefUnwindSafe for CallPath<T>where
T: RefUnwindSafe,
impl<T> Send for CallPath<T>where
T: Send,
impl<T> Sync for CallPath<T>where
T: Sync,
impl<T> Unpin for CallPath<T>where
T: Unpin,
impl<T> UnwindSafe for CallPath<T>where
T: UnwindSafe,
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impl<T> AnyDebug for T
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