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ResolvedContext

Struct ResolvedContext 

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pub struct ResolvedContext {
    pub global: GlobalContext,
    pub visible_workers: Vec<WorkerContext>,
    pub escalations: Vec<(WorkerId, Escalation)>,
    pub candidates: Vec<ActionCandidate>,
    pub metadata: HashMap<String, Value>,
    pub target: ContextTarget,
    pub self_last_output: Option<String>,
    pub manager_instruction: Option<ManagerInstruction>,
}
Expand description

解決済みコンテキスト(LLM層に渡る)

ContextResolver が ContextStore + ContextView から生成。 プロンプト生成に必要な情報のみを含む。

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§global: GlobalContext

Global情報

§visible_workers: Vec<WorkerContext>

可視範囲の Worker 情報

§escalations: Vec<(WorkerId, Escalation)>

可視範囲の Escalation

§candidates: Vec<ActionCandidate>

利用可能な Action 候補(プロンプト構築用)

§metadata: HashMap<String, Value>

追加メタデータ

§target: ContextTarget

このコンテキストの対象

§self_last_output: Option<String>

自分の last_output(Scope::Minimal 用)

WorkerScope::Minimal の場合、visible_workers は空にし、 代わりにこのフィールドに自分の前回結果のみを格納する。

§manager_instruction: Option<ManagerInstruction>

Manager からの指示(前回 Guidance から抽出)

前回の Manager 判断を次回の Worker Prompt に埋め込むために使用。 Manager.prepare() で前回の Guidance から生成して設定する。

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impl ResolvedContext

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pub fn new(global: GlobalContext, target: ContextTarget) -> Self

新しい ResolvedContext を作成

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pub fn with_workers(self, workers: Vec<WorkerContext>) -> Self

Worker情報を追加

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pub fn with_escalations(self, escalations: Vec<(WorkerId, Escalation)>) -> Self

Escalationを追加

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pub fn with_candidates(self, candidates: Vec<ActionCandidate>) -> Self

候補を設定

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pub fn with_actions_config(self, config: &ActionsConfig) -> Self

ActionsConfig から候補を設定

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pub fn with_metadata(self, metadata: HashMap<String, Value>) -> Self

メタデータを追加

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pub fn with_self_last_output(self, output: Option<String>) -> Self

自分の last_output を設定(Scope::Minimal 用)

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pub fn with_manager_instruction(self, instruction: ManagerInstruction) -> Self

Manager からの指示を設定

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pub fn has_escalations(&self) -> bool

Escalation があるか

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pub fn is_manager(&self) -> bool

対象がManagerか

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pub fn is_worker(&self) -> bool

対象がWorkerか

Trait Implementations§

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impl Clone for ResolvedContext

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fn clone(&self) -> ResolvedContext

Returns a duplicate of the value. Read more
1.0.0 · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for ResolvedContext

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more

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🔬This is a nightly-only experimental API. (clone_to_uninit)
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