WindowRunner

Struct WindowRunner 

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pub struct WindowRunner;
Expand description

A struct responsible for managing the application window lifecycle.

The WindowRunner struct provides functionality to run an application that utilizes an event loop for window management. It abstracts the details of creating and running the event loop, making it easier to integrate window handling into your game application.

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impl WindowRunner

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pub fn run_app( handler: &mut dyn AppHandler, title: &str, ) -> Result<(), EventLoopError>

Runs the application with the provided handler.

This method initializes an event loop and starts the application by executing the provided AppHandler. The event loop runs in a polling mode, allowing for responsive event handling. It is not guaranteed to ever return.

§Parameters
  • handler: A mutable reference to an object implementing the AppHandler trait, which defines the behavior of the application in response to events.
§Returns

This method returns a Result<(), EventLoopError>. If an error occurs during event loop creation, it returns an EventLoopError.

§Note

It is not guaranteed to ever return, as the event loop will run indefinitely until the application is terminated.

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