pub struct MemoryOffset(pub u32);Tuple Fields§
§0: u32Implementations§
Source§impl MemoryOffset
impl MemoryOffset
pub const fn to_size(&self) -> MemorySize
Source§impl MemoryOffset
impl MemoryOffset
pub fn space( &mut self, memory_size: MemorySize, alignment: MemoryAlignment, ) -> Self
Source§impl MemoryOffset
impl MemoryOffset
pub const fn as_size(&self) -> MemorySize
Source§impl MemoryOffset
impl MemoryOffset
pub fn add(&self, size: MemorySize, alignment: MemoryAlignment) -> Self
Trait Implementations§
Source§impl Add<MemoryOffset> for FrameMemoryAddress
impl Add<MemoryOffset> for FrameMemoryAddress
Source§type Output = FrameMemoryAddress
type Output = FrameMemoryAddress
+ operator.Source§impl Add<MemoryOffset> for StackMemoryAddress
impl Add<MemoryOffset> for StackMemoryAddress
Source§type Output = StackMemoryAddress
type Output = StackMemoryAddress
+ operator.Source§impl Add<MemorySize> for MemoryOffset
impl Add<MemorySize> for MemoryOffset
Source§type Output = MemoryOffset
type Output = MemoryOffset
+ operator.Source§fn add(self, rhs: MemorySize) -> Self
fn add(self, rhs: MemorySize) -> Self
+ operation. Read moreSource§impl Add for MemoryOffset
impl Add for MemoryOffset
Source§impl Clone for MemoryOffset
impl Clone for MemoryOffset
Source§fn clone(&self) -> MemoryOffset
fn clone(&self) -> MemoryOffset
1.0.0 · Source§const fn clone_from(&mut self, source: &Self)
const fn clone_from(&mut self, source: &Self)
source. Read moreSource§impl Debug for MemoryOffset
impl Debug for MemoryOffset
Source§impl Display for MemoryOffset
impl Display for MemoryOffset
Source§impl From<MemoryAlignment> for MemoryOffset
impl From<MemoryAlignment> for MemoryOffset
Source§fn from(val: MemoryAlignment) -> Self
fn from(val: MemoryAlignment) -> Self
Source§impl Hash for MemoryOffset
impl Hash for MemoryOffset
Source§impl Ord for MemoryOffset
impl Ord for MemoryOffset
Source§fn cmp(&self, other: &MemoryOffset) -> Ordering
fn cmp(&self, other: &MemoryOffset) -> Ordering
1.21.0 · Source§fn max(self, other: Self) -> Selfwhere
Self: Sized,
fn max(self, other: Self) -> Selfwhere
Self: Sized,
Source§impl PartialEq for MemoryOffset
impl PartialEq for MemoryOffset
Source§impl PartialOrd for MemoryOffset
impl PartialOrd for MemoryOffset
Source§impl Sub for MemoryOffset
impl Sub for MemoryOffset
impl Copy for MemoryOffset
impl Eq for MemoryOffset
impl StructuralPartialEq for MemoryOffset
Auto Trait Implementations§
impl Freeze for MemoryOffset
impl RefUnwindSafe for MemoryOffset
impl Send for MemoryOffset
impl Sync for MemoryOffset
impl Unpin for MemoryOffset
impl UnwindSafe for MemoryOffset
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Source§impl<T> CloneToUninit for Twhere
T: Clone,
impl<T> CloneToUninit for Twhere
T: Clone,
Source§impl<T> Instrument for T
impl<T> Instrument for T
Source§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
Source§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> Paint for Twhere
T: ?Sized,
impl<T> Paint for Twhere
T: ?Sized,
Source§fn fg(&self, value: Color) -> Painted<&T>
fn fg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the foreground set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like red() and
green(), which have the same functionality but are
pithier.
§Example
Set foreground color to white using fg():
use yansi::{Paint, Color};
painted.fg(Color::White);Set foreground color to white using white().
use yansi::Paint;
painted.white();Source§fn bright_black(&self) -> Painted<&T>
fn bright_black(&self) -> Painted<&T>
Source§fn bright_red(&self) -> Painted<&T>
fn bright_red(&self) -> Painted<&T>
Source§fn bright_green(&self) -> Painted<&T>
fn bright_green(&self) -> Painted<&T>
Source§fn bright_yellow(&self) -> Painted<&T>
fn bright_yellow(&self) -> Painted<&T>
Source§fn bright_blue(&self) -> Painted<&T>
fn bright_blue(&self) -> Painted<&T>
Source§fn bright_magenta(&self) -> Painted<&T>
fn bright_magenta(&self) -> Painted<&T>
Source§fn bright_cyan(&self) -> Painted<&T>
fn bright_cyan(&self) -> Painted<&T>
Source§fn bright_white(&self) -> Painted<&T>
fn bright_white(&self) -> Painted<&T>
Source§fn bg(&self, value: Color) -> Painted<&T>
fn bg(&self, value: Color) -> Painted<&T>
Returns a styled value derived from self with the background set to
value.
This method should be used rarely. Instead, prefer to use color-specific
builder methods like on_red() and
on_green(), which have the same functionality but
are pithier.
§Example
Set background color to red using fg():
use yansi::{Paint, Color};
painted.bg(Color::Red);Set background color to red using on_red().
use yansi::Paint;
painted.on_red();Source§fn on_primary(&self) -> Painted<&T>
fn on_primary(&self) -> Painted<&T>
Source§fn on_magenta(&self) -> Painted<&T>
fn on_magenta(&self) -> Painted<&T>
Source§fn on_bright_black(&self) -> Painted<&T>
fn on_bright_black(&self) -> Painted<&T>
Source§fn on_bright_red(&self) -> Painted<&T>
fn on_bright_red(&self) -> Painted<&T>
Source§fn on_bright_green(&self) -> Painted<&T>
fn on_bright_green(&self) -> Painted<&T>
Source§fn on_bright_yellow(&self) -> Painted<&T>
fn on_bright_yellow(&self) -> Painted<&T>
Source§fn on_bright_blue(&self) -> Painted<&T>
fn on_bright_blue(&self) -> Painted<&T>
Source§fn on_bright_magenta(&self) -> Painted<&T>
fn on_bright_magenta(&self) -> Painted<&T>
Source§fn on_bright_cyan(&self) -> Painted<&T>
fn on_bright_cyan(&self) -> Painted<&T>
Source§fn on_bright_white(&self) -> Painted<&T>
fn on_bright_white(&self) -> Painted<&T>
Source§fn attr(&self, value: Attribute) -> Painted<&T>
fn attr(&self, value: Attribute) -> Painted<&T>
Enables the styling Attribute value.
This method should be used rarely. Instead, prefer to use
attribute-specific builder methods like bold() and
underline(), which have the same functionality
but are pithier.
§Example
Make text bold using attr():
use yansi::{Paint, Attribute};
painted.attr(Attribute::Bold);Make text bold using using bold().
use yansi::Paint;
painted.bold();Source§fn rapid_blink(&self) -> Painted<&T>
fn rapid_blink(&self) -> Painted<&T>
Source§fn quirk(&self, value: Quirk) -> Painted<&T>
fn quirk(&self, value: Quirk) -> Painted<&T>
Enables the yansi Quirk value.
This method should be used rarely. Instead, prefer to use quirk-specific
builder methods like mask() and
wrap(), which have the same functionality but are
pithier.
§Example
Enable wrapping using .quirk():
use yansi::{Paint, Quirk};
painted.quirk(Quirk::Wrap);Enable wrapping using wrap().
use yansi::Paint;
painted.wrap();Source§fn clear(&self) -> Painted<&T>
👎Deprecated since 1.0.1: renamed to resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.
fn clear(&self) -> Painted<&T>
resetting() due to conflicts with Vec::clear().
The clear() method will be removed in a future release.Source§fn whenever(&self, value: Condition) -> Painted<&T>
fn whenever(&self, value: Condition) -> Painted<&T>
Conditionally enable styling based on whether the Condition value
applies. Replaces any previous condition.
See the crate level docs for more details.
§Example
Enable styling painted only when both stdout and stderr are TTYs:
use yansi::{Paint, Condition};
painted.red().on_yellow().whenever(Condition::STDOUTERR_ARE_TTY);