swamp_render

Struct Render

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pub struct Render { /* private fields */ }

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impl Render

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pub fn new( device: Arc<Device>, queue: Arc<Queue>, surface_texture_format: TextureFormat, physical_size: UVec2, virtual_surface_size: UVec2, ) -> Self

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pub fn viewport_from_integer_scale( physical_size: UVec2, virtual_size: UVec2, ) -> URect

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pub fn resize(&mut self, physical_size: UVec2)

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pub fn render_sprite( &mut self, position: Vec3, material: &MaterialRef, params: SpriteParams, )

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pub fn sprite_atlas( &mut self, position: Vec3, atlas_rect: URect, material: &MaterialRef, )

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pub fn sprite_2d( &mut self, position: Vec2, atlas_rect: URect, material: &MaterialRef, params: SpriteParams, )

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pub fn set_clear_color(&mut self, color: Color)

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pub const fn clear_color(&self) -> Color

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pub fn order_sprites_in_batches(&self) -> Vec<Vec<&Sprite>>

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pub fn prepare_render(&mut self)

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pub fn render(&mut self, render_pass: &mut RenderPass<'_>)

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impl Assets for Render

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fn material_png_raw(&mut self, png: &[u8], label: &str) -> MaterialRef

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fn material_png(&mut self, name: &str) -> MaterialRef

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fn set_prefix(&mut self, prefix: &str)

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fn frame_fixed_grid_material_png( &mut self, name: &str, grid_size: UVec2, ) -> FixedAtlas

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fn now(&self) -> Millis

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impl Gfx for Render

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fn set_origo(&mut self, position: Vec2)

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fn sprite_atlas_frame( &mut self, position: Vec3, frame: u16, atlas: &impl FrameLookup, )

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fn now(&self) -> Millis

Auto Trait Implementations§

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impl !Freeze for Render

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impl !RefUnwindSafe for Render

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impl !Send for Render

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impl !Sync for Render

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impl Unpin for Render

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impl !UnwindSafe for Render

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> Downcast<T> for T

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fn downcast(&self) -> &T

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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> IntoEither for T

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fn into_either(self, into_left: bool) -> Either<Self, Self>

Converts self into a Left variant of Either<Self, Self> if into_left is true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
where F: FnOnce(&Self) -> bool,

Converts self into a Left variant of Either<Self, Self> if into_left(&self) returns true. Converts self into a Right variant of Either<Self, Self> otherwise. Read more
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impl<T> Pointable for T

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const ALIGN: usize = _

The alignment of pointer.
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type Init = T

The type for initializers.
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unsafe fn init(init: <T as Pointable>::Init) -> usize

Initializes a with the given initializer. Read more
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unsafe fn deref<'a>(ptr: usize) -> &'a T

Dereferences the given pointer. Read more
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unsafe fn deref_mut<'a>(ptr: usize) -> &'a mut T

Mutably dereferences the given pointer. Read more
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unsafe fn drop(ptr: usize)

Drops the object pointed to by the given pointer. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.
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impl<T> Upcast<T> for T

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fn upcast(&self) -> Option<&T>