TopLevelGenState

Struct TopLevelGenState 

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pub struct TopLevelGenState {
    pub builder_state: InstructionBuilderState,
    pub codegen_state: CodeGenState,
    pub code_builder_options: CodeBuilderOptions,
}
Expand description

Top-level container that owns both states

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§builder_state: InstructionBuilderState§codegen_state: CodeGenState§code_builder_options: CodeBuilderOptions

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impl TopLevelGenState

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pub fn emit_function_def( &mut self, internal_fn_def: &InternalFunctionDefinitionRef, source_map_wrapper: &SourceMapWrapper<'_>, should_ignore_host_call: bool, )

§Panics
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pub fn emit_main_function( &mut self, main: &InternalMainExpression, options: &GenOptions, source_map_lookup: &SourceMapWrapper<'_>, )

§Errors
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pub const fn is_callee_save(reg_index: u8) -> bool

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pub fn spill_callee_save_registers( code_builder: &mut CodeBuilder<'_>, function_info: &FunctionInfo, node: &Node, ) -> Option<SpilledRegisterRegion>

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pub fn initialize_and_clear_variables_that_are_on_the_frame( instruction_builder: &mut InstructionBuilder<'_>, variable_registers: &[VariableRegister], node: &Node, )

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pub fn function_prologue( code_builder: &mut CodeBuilder<'_>, function_info: &FunctionInfo, node: &Node, ) -> (Option<SpilledRegisterRegion>, PatchPosition)

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pub fn emit_function_preamble( &mut self, in_data: &FunctionInData, source_map_wrapper: &SourceMapWrapper<'_>, is_called_by_host: bool, ) -> (InstructionPosition, InstructionPosition, FunctionInfo)

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pub fn finalize_function(&mut self, options: &GenOptions)

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impl TopLevelGenState

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pub fn new(code_builder_options: CodeBuilderOptions) -> Self

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pub const fn debug_info(&self) -> &DebugInfo

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pub const fn function_ips(&self) -> &FunctionIps

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pub fn reserve_space_for_constants(&mut self, constants: &[ConstantRef])

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pub fn is_host_call(attributes: &Attributes) -> bool

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pub fn is_test_call(attributes: &Attributes) -> bool

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pub fn finalize(&mut self)

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pub fn emit_constants_expression_functions_in_order( &mut self, constants: &[ConstantRef], source_map_wrapper: &SourceMapWrapper<'_>, )

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pub fn take_instructions_and_constants( self, ) -> (Vec<BinaryInstruction>, SeqMap<ConstantId, ConstantInfo>, SeqMap<InternalFunctionId, GenFunctionInfo>, Vec<u8>, DebugInfo)

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pub fn instructions(&self) -> &[BinaryInstruction]

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pub const fn ip(&self) -> InstructionPosition

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pub fn meta(&self) -> &[Meta]

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