pub struct CodeGenState {
pub function_infos: SeqMap<InternalFunctionId, GenFunctionInfo>,
pub function_ips: FunctionIps,
pub function_fixups: Vec<FunctionFixup>,
pub functions: SeqMap<usize, CompleteFunctionInfo>,
pub constants: SeqMap<usize, CompleteFunctionInfo>,
pub layout_cache: LayoutCache,
pub debug_info: DebugInfo,
/* private fields */
}
Fields§
§function_infos: SeqMap<InternalFunctionId, GenFunctionInfo>
§function_ips: FunctionIps
§function_fixups: Vec<FunctionFixup>
§functions: SeqMap<usize, CompleteFunctionInfo>
§constants: SeqMap<usize, CompleteFunctionInfo>
§layout_cache: LayoutCache
§debug_info: DebugInfo
Implementations§
Source§impl CodeGenState
impl CodeGenState
pub fn new() -> Self
pub fn add_function( &mut self, function_info: FunctionInfo, node: &Node, comment: &str, ) -> CompleteFunctionInfo
Sourcepub fn add_function_helper(
&mut self,
function_info: FunctionInfo,
node: &Node,
comment: &str,
) -> CompleteFunctionInfo
pub fn add_function_helper( &mut self, function_info: FunctionInfo, node: &Node, comment: &str, ) -> CompleteFunctionInfo
§Panics
Sourcepub fn add_constant_function(
&mut self,
constant_info: FunctionInfo,
node: &Node,
comment: &str,
) -> CompleteFunctionInfo
pub fn add_constant_function( &mut self, constant_info: FunctionInfo, node: &Node, comment: &str, ) -> CompleteFunctionInfo
§Panics
If function info is not a constant
pub const fn constant_functions(&self) -> &SeqMap<ConstantId, ConstantInfo>
pub fn create_function_sections(&self) -> SeqMap<InstructionPosition, String>
pub fn reserve_space_for_constants(&mut self, constants: &[ConstantRef])
Trait Implementations§
Auto Trait Implementations§
impl Freeze for CodeGenState
impl RefUnwindSafe for CodeGenState
impl !Send for CodeGenState
impl !Sync for CodeGenState
impl Unpin for CodeGenState
impl UnwindSafe for CodeGenState
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