Struct svg::node::element::SVG
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pub struct SVG { /* fields omitted */ }
An svg
element.
Methods
impl SVG
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fn new() -> Self
Create a node.
impl SVG
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fn add<T>(self, node: T) -> Self where T: Node
Append a node.
fn set<T, U>(self, name: T, value: U) -> Self where T: Into<String>, U: Into<Value>
Assign an attribute.
Trait Implementations
impl Node for SVG
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fn append<T>(&mut self, node: T) where T: Node
Append a child node.
fn assign<T, U>(&mut self, name: T, value: U) where T: Into<String>, U: Into<Value>
Assign an attribute.