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CodeEditorProps

Struct CodeEditorProps 

Source
pub struct CodeEditorProps {
Show 14 fields pub id: Option<FocusId>, pub value: Bindable<String>, pub default_value: Option<String>, pub on_value_change: Option<Rc<dyn Fn(String)>>, pub placeholder: String, pub language: Option<String>, pub theme: Option<String>, pub show_line_numbers: bool, pub width: Dimension, pub height: Dimension, pub title: Option<String>, pub tab_size: usize, pub autofocus: bool, pub cursor_style: CursorStyle,
}

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§id: Option<FocusId>§value: Bindable<String>

The code. Pass it to control the editor yourself: edits then only call on_value_change, and the code resets unless you pass the new value back. Code shared with the parent, updated on every edit. Pass it as bind:value={state}.

§default_value: Option<String>

The code it starts with when nothing else decides.

§on_value_change: Option<Rc<dyn Fn(String)>>§placeholder: String§language: Option<String>§theme: Option<String>§show_line_numbers: bool§width: Dimension§height: Dimension§title: Option<String>§tab_size: usize§autofocus: bool§cursor_style: CursorStyle

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impl<T> Any for T
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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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fn borrow_mut(&mut self) -> &mut T

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Returns the argument unchanged.

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fn into(self) -> U

Calls U::from(self).

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Performs the conversion.
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type Error = <U as TryFrom<T>>::Error

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