pub struct Beating {
pub frame_secs: f64,
pub window_secs: f64,
pub spl_db: f64,
pub windows: Vec<BeatingWindow>,
}Fields§
§frame_secs: f64§window_secs: f64§spl_db: f64§windows: Vec<BeatingWindow>Trait Implementations§
impl StructuralPartialEq for Beating
Auto Trait Implementations§
impl Freeze for Beating
impl RefUnwindSafe for Beating
impl Send for Beating
impl Sync for Beating
impl Unpin for Beating
impl UnsafeUnpin for Beating
impl UnwindSafe for Beating
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more