pub struct Job<'a> {
pub source: &'a dyn Source,
pub target: Option<&'a str>,
pub from: Option<WindowEdge>,
pub until: Option<WindowEdge>,
pub sample_rate: Option<u32>,
pub cache: Option<&'a dyn Cache>,
pub reaching: bool,
pub reading: Option<&'a str>,
pub representations: Vec<Representation>,
pub flop_budget: Option<u128>,
}Expand description
A target the composition holds is that node; anything else is argv math.
Fields§
§source: &'a dyn Source§target: Option<&'a str>§from: Option<WindowEdge>§until: Option<WindowEdge>§sample_rate: Option<u32>§cache: Option<&'a dyn Cache>§reaching: boolOnly what the target reaches, so a node nothing reaches is never read or refused.
reading: Option<&'a str>The instance every reading is taken of; the target itself where this is None.
representations: Vec<Representation>§flop_budget: Option<u128>The operation count the caller acknowledges paying; the profile’s own where None.
Implementations§
Auto Trait Implementations§
impl<'a> !RefUnwindSafe for Job<'a>
impl<'a> !Send for Job<'a>
impl<'a> !Sync for Job<'a>
impl<'a> !UnwindSafe for Job<'a>
impl<'a> Freeze for Job<'a>
impl<'a> Unpin for Job<'a>
impl<'a> UnsafeUnpin for Job<'a>
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more