pub enum StateDependentPathDeclaration {
IfSimple(Box<StateDependentPathDeclarationIfSimple, Global>),
IfEdgeSensitive(Box<StateDependentPathDeclarationIfEdgeSensitive, Global>),
IfNone(Box<StateDependentPathDeclarationIfNone, Global>),
}
Variants§
IfSimple(Box<StateDependentPathDeclarationIfSimple, Global>)
IfEdgeSensitive(Box<StateDependentPathDeclarationIfEdgeSensitive, Global>)
IfNone(Box<StateDependentPathDeclarationIfNone, Global>)
Trait Implementations§
source§impl Clone for StateDependentPathDeclaration
impl Clone for StateDependentPathDeclaration
source§fn clone(&self) -> StateDependentPathDeclaration
fn clone(&self) -> StateDependentPathDeclaration
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl<'a> From<&'a StateDependentPathDeclaration> for RefNode<'a>
impl<'a> From<&'a StateDependentPathDeclaration> for RefNode<'a>
source§fn from(x: &'a StateDependentPathDeclaration) -> RefNode<'a>
fn from(x: &'a StateDependentPathDeclaration) -> RefNode<'a>
Converts to this type from the input type.
source§impl<'a> From<&'a StateDependentPathDeclaration> for RefNodes<'a>
impl<'a> From<&'a StateDependentPathDeclaration> for RefNodes<'a>
source§fn from(x: &'a StateDependentPathDeclaration) -> RefNodes<'a>
fn from(x: &'a StateDependentPathDeclaration) -> RefNodes<'a>
Converts to this type from the input type.
source§impl From<StateDependentPathDeclaration> for AnyNode
impl From<StateDependentPathDeclaration> for AnyNode
source§fn from(x: StateDependentPathDeclaration) -> AnyNode
fn from(x: StateDependentPathDeclaration) -> AnyNode
Converts to this type from the input type.
source§impl<'a> IntoIterator for &'a StateDependentPathDeclaration
impl<'a> IntoIterator for &'a StateDependentPathDeclaration
source§impl PartialEq<StateDependentPathDeclaration> for StateDependentPathDeclaration
impl PartialEq<StateDependentPathDeclaration> for StateDependentPathDeclaration
source§fn eq(&self, other: &StateDependentPathDeclaration) -> bool
fn eq(&self, other: &StateDependentPathDeclaration) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.