Enum sv_parser::ProgramGenerateItem
source · pub enum ProgramGenerateItem {
LoopGenerateConstruct(Box<LoopGenerateConstruct, Global>),
ConditionalGenerateConstruct(Box<ConditionalGenerateConstruct, Global>),
GenerateRegion(Box<GenerateRegion, Global>),
ElaborationSystemTask(Box<ElaborationSystemTask, Global>),
}
Variants§
LoopGenerateConstruct(Box<LoopGenerateConstruct, Global>)
ConditionalGenerateConstruct(Box<ConditionalGenerateConstruct, Global>)
GenerateRegion(Box<GenerateRegion, Global>)
ElaborationSystemTask(Box<ElaborationSystemTask, Global>)
Trait Implementations§
source§impl Clone for ProgramGenerateItem
impl Clone for ProgramGenerateItem
source§fn clone(&self) -> ProgramGenerateItem
fn clone(&self) -> ProgramGenerateItem
Returns a copy of the value. Read more
1.0.0 · source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source
. Read moresource§impl Debug for ProgramGenerateItem
impl Debug for ProgramGenerateItem
source§impl<'a> From<&'a ProgramGenerateItem> for RefNode<'a>
impl<'a> From<&'a ProgramGenerateItem> for RefNode<'a>
source§fn from(x: &'a ProgramGenerateItem) -> RefNode<'a>
fn from(x: &'a ProgramGenerateItem) -> RefNode<'a>
Converts to this type from the input type.
source§impl<'a> From<&'a ProgramGenerateItem> for RefNodes<'a>
impl<'a> From<&'a ProgramGenerateItem> for RefNodes<'a>
source§fn from(x: &'a ProgramGenerateItem) -> RefNodes<'a>
fn from(x: &'a ProgramGenerateItem) -> RefNodes<'a>
Converts to this type from the input type.
source§impl From<ProgramGenerateItem> for AnyNode
impl From<ProgramGenerateItem> for AnyNode
source§fn from(x: ProgramGenerateItem) -> AnyNode
fn from(x: ProgramGenerateItem) -> AnyNode
Converts to this type from the input type.
source§impl<'a> IntoIterator for &'a ProgramGenerateItem
impl<'a> IntoIterator for &'a ProgramGenerateItem
source§impl PartialEq<ProgramGenerateItem> for ProgramGenerateItem
impl PartialEq<ProgramGenerateItem> for ProgramGenerateItem
source§fn eq(&self, other: &ProgramGenerateItem) -> bool
fn eq(&self, other: &ProgramGenerateItem) -> bool
This method tests for
self
and other
values to be equal, and is used
by ==
.