Struct Mat4

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pub struct Mat4 { /* private fields */ }
Expand description

A 4x4 matrix used for vertex transformations.

Components are stored in column-major order.

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impl Mat4

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pub const fn identity() -> Self

The identity matrix.

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pub const fn translate(x: f32, y: f32) -> Self

Create a translation matrix with the given offsets.

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pub const fn scale(x: f32, y: f32) -> Self

Create a scaling matrix with the given multipliers.

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pub fn rotate(radians: f32) -> Self

Create a rotation matrix that rotates a 2D element around the given angle (in radians).

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impl AsRef<[f32; 16]> for Mat4

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fn as_ref(&self) -> &[f32; 16]

Converts this type into a shared reference of the (usually inferred) input type.
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impl Clone for Mat4

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fn clone(&self) -> Mat4

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Debug for Mat4

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for Mat4

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fn default() -> Self

Returns the “default value” for a type. Read more
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impl From<[f32; 16]> for Mat4

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fn from(data: [f32; 16]) -> Self

Converts to this type from the input type.
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impl<I, J> Index<(I, J)> for Mat4
where I: Into<usize>, J: Into<usize>,

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type Output = f32

The returned type after indexing.
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fn index(&self, (row, col): (I, J)) -> &f32

Performs the indexing (container[index]) operation. Read more
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impl<I, J> IndexMut<(I, J)> for Mat4
where I: Into<usize>, J: Into<usize>,

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fn index_mut(&mut self, (row, col): (I, J)) -> &mut f32

Performs the mutable indexing (container[index]) operation. Read more
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impl Mul<&(f32, f32, f32, f32)> for &Mat4

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type Output = (f32, f32, f32, f32)

The resulting type after applying the * operator.
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fn mul(self, rhs: &(f32, f32, f32, f32)) -> (f32, f32, f32, f32)

Performs the * operation. Read more
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impl Mul<&(f32, f32, f32, f32)> for Mat4

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type Output = (f32, f32, f32, f32)

The resulting type after applying the * operator.
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fn mul(self, rhs: &(f32, f32, f32, f32)) -> (f32, f32, f32, f32)

Performs the * operation. Read more
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impl Mul<&Mat4> for &Mat4

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type Output = Mat4

The resulting type after applying the * operator.
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fn mul(self, rhs: &Mat4) -> Mat4

Performs the * operation. Read more
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impl Mul<&Mat4> for Mat4

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type Output = Mat4

The resulting type after applying the * operator.
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fn mul(self, rhs: &Mat4) -> Mat4

Performs the * operation. Read more
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impl Mul<(f32, f32, f32, f32)> for &Mat4

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type Output = (f32, f32, f32, f32)

The resulting type after applying the * operator.
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fn mul(self, rhs: (f32, f32, f32, f32)) -> (f32, f32, f32, f32)

Performs the * operation. Read more
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impl Mul<(f32, f32, f32, f32)> for Mat4

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type Output = (f32, f32, f32, f32)

The resulting type after applying the * operator.
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fn mul(self, rhs: (f32, f32, f32, f32)) -> (f32, f32, f32, f32)

Performs the * operation. Read more
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impl Mul<Mat4> for &Mat4

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type Output = Mat4

The resulting type after applying the * operator.
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fn mul(self, rhs: Mat4) -> Mat4

Performs the * operation. Read more
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impl Mul for Mat4

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type Output = Mat4

The resulting type after applying the * operator.
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fn mul(self, rhs: Mat4) -> Mat4

Performs the * operation. Read more
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impl MulAssign<&Mat4> for Mat4

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fn mul_assign(&mut self, rhs: &Mat4)

Performs the *= operation. Read more
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impl MulAssign for Mat4

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fn mul_assign(&mut self, rhs: Mat4)

Performs the *= operation. Read more
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impl PartialEq for Mat4

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fn eq(&self, other: &Mat4) -> bool

Tests for self and other values to be equal, and is used by ==.
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fn ne(&self, other: &Rhs) -> bool

Tests for !=. The default implementation is almost always sufficient, and should not be overridden without very good reason.
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impl Copy for Mat4

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impl StructuralPartialEq for Mat4

Auto Trait Implementations§

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impl Freeze for Mat4

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impl RefUnwindSafe for Mat4

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impl Send for Mat4

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impl Sync for Mat4

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impl Unpin for Mat4

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impl UnwindSafe for Mat4

Blanket Implementations§

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T> ToggleButtonValue<()> for T

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fn get_value(&self, _extra: &WidgetExtra<'_>)

Get the value associated with this toggle button content.
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impl<T> ToggleButtonValue<WidgetId> for T

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fn get_value(&self, extra: &WidgetExtra<'_>) -> WidgetId

Get the value associated with this toggle button content.
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = Infallible

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, <T as TryFrom<U>>::Error>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.