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TouchAction

Enum TouchAction 

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pub enum TouchAction {
    Shot,
    Save,
    Clear,
    Boom,
    Pass,
}
Expand description

What a touch was trying to do with the ball, read at contact time.

This is the touch’s action axis: it sits alongside the orthogonal possession axis (Possession, assigned retroactively) and the contested flag, rather than competing with them in one slot. A touch can therefore be both Boom (action) and Possession::Advance (outcome) — a dump-in the player chases down stays a boom.

Actions are mutually exclusive; overlaps are resolved by a precedence ladder (see TouchIntentionClassifier::classify). There is no “nothing” action: a touch with no recognized action simply has no action tag, rather than a catch-all value. Contested and first-touch context is preserved separately on TouchActionResolution.

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Shot

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Save

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Clear

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Boom

A hard hit sent a long way downfield into space (not toward a teammate, not a defensive-third clear, not on goal). Booms count as booms even when the hitter recovers them — recovery is recorded on the orthogonal Possession axis.

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Pass

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impl TouchAction

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pub fn as_label_value(self) -> &'static str

Trait Implementations§

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impl Clone for TouchAction

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fn clone(&self) -> Self

Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§

fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Copy for TouchAction

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impl Debug for TouchAction

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Eq for TouchAction

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impl PartialEq for TouchAction

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fn eq(&self, other: &Self) -> bool

Equality operator ==. Read more
1.0.0 (const: unstable) · Source§

fn ne(&self, other: &Rhs) -> bool

Inequality operator !=. Read more
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impl StructuralPartialEq for TouchAction

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impl<T> Any for T
where T: 'static + ?Sized,

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fn type_id(&self) -> TypeId

Gets the TypeId of self. Read more
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impl<T> Borrow<T> for T
where T: ?Sized,

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fn borrow(&self) -> &T

Immutably borrows from an owned value. Read more
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impl<T> BorrowMut<T> for T
where T: ?Sized,

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fn borrow_mut(&mut self) -> &mut T

Mutably borrows from an owned value. Read more
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impl<T> CloneToUninit for T
where T: Clone,

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unsafe fn clone_to_uninit(&self, dest: *mut u8)

🔬This is a nightly-only experimental API. (clone_to_uninit)
Performs copy-assignment from self to dest. Read more
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impl<T> From<T> for T

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fn from(t: T) -> T

Returns the argument unchanged.

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impl<T, U> Into<U> for T
where U: From<T>,

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fn into(self) -> U

Calls U::from(self).

That is, this conversion is whatever the implementation of From<T> for U chooses to do.

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impl<T> ToOwned for T
where T: Clone,

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type Owned = T

The resulting type after obtaining ownership.
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fn to_owned(&self) -> T

Creates owned data from borrowed data, usually by cloning. Read more
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fn clone_into(&self, target: &mut T)

Uses borrowed data to replace owned data, usually by cloning. Read more
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impl<T, U> TryFrom<U> for T
where U: Into<T>,

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type Error = !

The type returned in the event of a conversion error.
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fn try_from(value: U) -> Result<T, !>

Performs the conversion.
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impl<T, U> TryInto<U> for T
where U: TryFrom<T>,

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type Error = <U as TryFrom<T>>::Error

The type returned in the event of a conversion error.
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fn try_into(self) -> Result<U, <U as TryFrom<T>>::Error>

Performs the conversion.