pub struct PlayerCameraSettings {
pub fov: f32,
pub height: f32,
pub angle: f32,
pub distance: f32,
pub stiffness: f32,
pub swivel_speed: f32,
pub transition_speed: Option<f32>,
}Expand description
The Rocket League camera preset a player used during the match, replicated
through TAGame.CameraSettingsActor_TA:ProfileSettings.
Values use the in-game units shown in Rocket League’s camera settings menu
(fov is the horizontal field of view in degrees, distances/heights are in
unreal units, angle in degrees, and stiffness/swivel_speed/
transition_speed are the menu’s dimensionless multipliers).
Fields§
§fov: f32Horizontal field of view, in degrees.
height: f32Camera height above the car, in unreal units.
angle: f32Camera pitch angle, in degrees (negative looks down).
distance: f32Camera distance behind the car, in unreal units.
stiffness: f32Camera stiffness in [0, 1]; higher tracks the car more rigidly.
swivel_speed: f32Swivel speed multiplier.
transition_speed: Option<f32>Transition speed multiplier; absent in replays older than its addition.
Trait Implementations§
Source§impl Clone for PlayerCameraSettings
impl Clone for PlayerCameraSettings
Source§fn clone(&self) -> PlayerCameraSettings
fn clone(&self) -> PlayerCameraSettings
Returns a duplicate of the value. Read more
1.0.0 (const: unstable) · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreimpl Copy for PlayerCameraSettings
Source§impl Debug for PlayerCameraSettings
impl Debug for PlayerCameraSettings
Source§impl From<&CamSettings> for PlayerCameraSettings
impl From<&CamSettings> for PlayerCameraSettings
Source§fn from(settings: &CamSettings) -> Self
fn from(settings: &CamSettings) -> Self
Converts to this type from the input type.
Source§impl PartialEq for PlayerCameraSettings
impl PartialEq for PlayerCameraSettings
Source§fn eq(&self, other: &PlayerCameraSettings) -> bool
fn eq(&self, other: &PlayerCameraSettings) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl Serialize for PlayerCameraSettings
impl Serialize for PlayerCameraSettings
impl StructuralPartialEq for PlayerCameraSettings
Source§impl TS for PlayerCameraSettings
impl TS for PlayerCameraSettings
Source§type WithoutGenerics = PlayerCameraSettings
type WithoutGenerics = PlayerCameraSettings
If this type does not have generic parameters, then
WithoutGenerics should just be Self.
If the type does have generic parameters, then all generic parameters must be replaced with
a dummy type, e.g ts_rs::Dummy or ().
The only requirement for these dummy types is that EXPORT_TO must be None. Read moreSource§type OptionInnerType = PlayerCameraSettings
type OptionInnerType = PlayerCameraSettings
If the implementing type is
std::option::Option<T>, then this associated type is set to T.
All other implementations of TS should set this type to Self instead.Source§fn docs() -> Option<String>
fn docs() -> Option<String>
JSDoc comment to describe this type in TypeScript - when
TS is derived, docs are
automatically read from your doc comments or #[doc = ".."] attributesSource§fn decl_concrete() -> String
fn decl_concrete() -> String
Declaration of this type using the supplied generic arguments.
The resulting TypeScript definition will not be generic. For that, see
TS::decl().
If this type is not generic, then this function is equivalent to TS::decl().Source§fn decl() -> String
fn decl() -> String
Declaration of this type, e.g.
type User = { user_id: number, ... }.
This function will panic if the type has no declaration. Read moreSource§fn inline() -> String
fn inline() -> String
Formats this types definition in TypeScript, e.g
{ user_id: number }.
This function will panic if the type cannot be inlined.Source§fn inline_flattened() -> String
fn inline_flattened() -> String
Flatten a type declaration.
This function will panic if the type cannot be flattened.
This function will panic if the type cannot be flattened.
Source§fn visit_generics(v: &mut impl TypeVisitor)where
Self: 'static,
fn visit_generics(v: &mut impl TypeVisitor)where
Self: 'static,
Iterates over all type parameters of this type.
Source§fn output_path() -> Option<PathBuf>
fn output_path() -> Option<PathBuf>
Returns the output path to where
The returned path does not include the base directory from
T should be exported.The returned path does not include the base directory from
TS_RS_EXPORT_DIR. Read moreSource§fn visit_dependencies(v: &mut impl TypeVisitor)where
Self: 'static,
fn visit_dependencies(v: &mut impl TypeVisitor)where
Self: 'static,
Iterates over all dependency of this type.
Source§fn dependencies() -> Vec<Dependency>where
Self: 'static,
fn dependencies() -> Vec<Dependency>where
Self: 'static,
Resolves all dependencies of this type recursively.
Source§fn export() -> Result<(), ExportError>where
Self: 'static,
fn export() -> Result<(), ExportError>where
Self: 'static,
Manually export this type to the filesystem.
To export this type together with all of its dependencies, use
TS::export_all. Read moreSource§fn export_all() -> Result<(), ExportError>where
Self: 'static,
fn export_all() -> Result<(), ExportError>where
Self: 'static,
Manually export this type to the filesystem, together with all of its dependencies.
To export only this type, without its dependencies, use
To export only this type, without its dependencies, use
TS::export. Read moreSource§fn export_all_to(out_dir: impl AsRef<Path>) -> Result<(), ExportError>where
Self: 'static,
fn export_all_to(out_dir: impl AsRef<Path>) -> Result<(), ExportError>where
Self: 'static,
Manually export this type into the given directory, together with all of its dependencies.
To export only this type, without its dependencies, use
To export only this type, without its dependencies, use
TS::export. Read moreSource§fn export_to_string() -> Result<String, ExportError>where
Self: 'static,
fn export_to_string() -> Result<String, ExportError>where
Self: 'static,
Auto Trait Implementations§
impl Freeze for PlayerCameraSettings
impl RefUnwindSafe for PlayerCameraSettings
impl Send for PlayerCameraSettings
impl Sync for PlayerCameraSettings
impl Unpin for PlayerCameraSettings
impl UnsafeUnpin for PlayerCameraSettings
impl UnwindSafe for PlayerCameraSettings
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more