pub struct ReplayFrameInputBuilder { /* private fields */ }Expand description
Builds the per-frame input fed into the analysis graph from replay state.
Implementations§
Source§impl ReplayFrameInputBuilder
impl ReplayFrameInputBuilder
pub fn timeline( &mut self, processor: &dyn ProcessorView, frame_number: usize, current_time: f32, dt: f32, ) -> FrameInput
pub fn aggregate( &mut self, processor: &dyn ProcessorView, frame_number: usize, current_time: f32, dt: f32, ) -> FrameInput
Trait Implementations§
Source§impl Clone for ReplayFrameInputBuilder
impl Clone for ReplayFrameInputBuilder
Source§impl Debug for ReplayFrameInputBuilder
impl Debug for ReplayFrameInputBuilder
Auto Trait Implementations§
impl Freeze for ReplayFrameInputBuilder
impl RefUnwindSafe for ReplayFrameInputBuilder
impl Send for ReplayFrameInputBuilder
impl Sync for ReplayFrameInputBuilder
impl Unpin for ReplayFrameInputBuilder
impl UnsafeUnpin for ReplayFrameInputBuilder
impl UnwindSafe for ReplayFrameInputBuilder
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more