pub struct ContinuousBallControlCandidate<K> {
pub player_id: PlayerId,
pub is_team_0: bool,
pub touch_count: u32,
pub air_touch_count: u32,
pub sample: ContinuousBallControlSample<K>,
}Expand description
A candidate ball-control sequence being evaluated.
Fields§
§player_id: PlayerId§is_team_0: bool§touch_count: u32§air_touch_count: u32§sample: ContinuousBallControlSample<K>Trait Implementations§
Source§impl<K: Clone> Clone for ContinuousBallControlCandidate<K>
impl<K: Clone> Clone for ContinuousBallControlCandidate<K>
Auto Trait Implementations§
impl<K> Freeze for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: Freeze,
impl<K> RefUnwindSafe for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: RefUnwindSafe,
impl<K> Send for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: Send,
impl<K> Sync for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: Sync,
impl<K> Unpin for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: Unpin,
impl<K> UnsafeUnpin for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: UnsafeUnpin,
impl<K> UnwindSafe for ContinuousBallControlCandidate<K>where
ContinuousBallControlSample<K>: UnwindSafe,
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more