pub enum WallSurface {
Side,
Back,
}Expand description
Coarse wall surface used internally to keep setup/continuity tracking stable
while the player slides along a wall. The attack-relative WallAerialWall
is computed separately at the moment of the recorded takeoff.
Variants§
Trait Implementations§
Source§impl Clone for WallSurface
impl Clone for WallSurface
impl Copy for WallSurface
Source§impl Debug for WallSurface
impl Debug for WallSurface
impl Eq for WallSurface
Source§impl PartialEq for WallSurface
impl PartialEq for WallSurface
impl StructuralPartialEq for WallSurface
Auto Trait Implementations§
impl Freeze for WallSurface
impl RefUnwindSafe for WallSurface
impl Send for WallSurface
impl Sync for WallSurface
impl Unpin for WallSurface
impl UnsafeUnpin for WallSurface
impl UnwindSafe for WallSurface
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more