pub enum FlickDirection {
Center,
Left,
Right,
}Expand description
The handedness of a flick, from the dodge’s own sideways component
(dodge_side).
Variants§
Implementations§
Source§impl FlickDirection
impl FlickDirection
pub fn as_label_value(self) -> &'static str
Trait Implementations§
Source§impl Clone for FlickDirection
impl Clone for FlickDirection
impl Copy for FlickDirection
Source§impl Debug for FlickDirection
impl Debug for FlickDirection
impl Eq for FlickDirection
Source§impl PartialEq for FlickDirection
impl PartialEq for FlickDirection
impl StructuralPartialEq for FlickDirection
Auto Trait Implementations§
impl Freeze for FlickDirection
impl RefUnwindSafe for FlickDirection
impl Send for FlickDirection
impl Sync for FlickDirection
impl Unpin for FlickDirection
impl UnsafeUnpin for FlickDirection
impl UnwindSafe for FlickDirection
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more